G_G's Game Maker Tutorials

Started by G_G, April 25, 2011, 09:18:02 pm

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Which tutorial would you rather see?

Shoot 'em Up
6 (60%)
Shoot 'em Up
4 (40%)

Total Members Voted: 10

G_G

April 25, 2011, 09:18:02 pm Last Edit: June 11, 2011, 05:12:32 pm by game_guy
Here are a collection of game maker tutorials.

Creating a Platform Game
Part 1
-Movement
-Gravity
Part 2
-Changing Sprite
-Basic Lifes HUD
Part 2.5
-Animating Character
Part 3 (Coming Soon)
-Basic Slopes
-Dieing

Holyrapid

I think there exists so many 2d SHUMPs, that we don't need a new one. I know there are decent ones, like Box (or what it was, something like that... you blow up zombies etc.), but there aren't that many platformers, especially actually good ones.
So, that's my opinion.

G_G

April 28, 2011, 01:42:09 am #2 Last Edit: April 28, 2011, 01:50:28 am by game_guy
Alright platform it is. Just to let you guys know, I will end up doing both of them either way.
The tutorial will consist of 5 parts.
Part 1:
-Move Character Left & Right
-Jump & Land
-Create Camera
Part 2:
-Create Animated Character
-Add basic slopes
-Create basic hud
Part 3:
-Create Enemies
-Kill Enemies
-Setup dying
Part 4:
-Use Tilesets
-Use Invisible Objects
Part 5:
-Title & Game over screen
-Saving and loading

G_G

I've decided to do video tutorials, much faster.

mroedesigns

I know this is rather old, so please don't flame me for necroposting  :roll:

Just wondering if you ever finished these GG? Cause they seem like something I'd be interested in. I want to develop a small platformer rpg, and this seems like a smart place to start. Let me know!  :)

G_G

I have 1 video recorded, just watched it, not happy with it at all, gonna redo it and upload. Completely forgot about this. xD

mroedesigns

June 09, 2011, 11:42:15 pm #6 Last Edit: September 28, 2011, 03:24:26 pm by mroedesigns
Haha well when you get it done let me know   :)

EDIT ::

just realized that smiley face up there was a :-* 
:facepalm:

G_G


mroedesigns

Very nice, thank you! [level+]

G_G

Added part 2.5. We fix that stupid character animation issue. :D

SBR*

I like this! Although I already know these kind of things, I am going to level you up for this :D.

stripe103

It have been a long while since the last vid. When is the new one coming? :D

G_G

Give it a day or two. Been working on Cybele and a new tileset creator. The Tileset creator is 95% done and you'll see a release today or tomorrow. I'll probably do part 3 tomorrow or the next day. Depends on my mood.

Wizered67

Game_Guy, these are some really good tutorials. I'm really looking forward to part 3. For the past few days I have been playing around with Game Maker and I had a question I was hoping you'd be able to help me with. I was trying to make a sort of "Attack Sprite" to be displayed when the player attacks, similar to the action sprites in Blizz-ABS. I have successfully gotten the players graphic to change to it and then gotten it to animate, but I can't figure out how to make the sprite stop animating when it has gone through the entire animation and is done attacking, not when I stop pressing a button. I would appreciate any help for solving this. Thanks again for the tutorials.

G_G

I can help you out with that. I might just add that to part 3. I know I should have had part 3 out by now but other projects and real life. I'm working on it guys sorry. >.<

Wizered67

July 11, 2011, 05:43:46 pm #15 Last Edit: July 11, 2011, 08:52:45 pm by Wizered67
I have one more quick question. When I change the players graphic to another one with different dimensions, the y position changes. Is there a way to fix that?

edit: Nevermind, I got it fixed :)

stripe103

Quote from: game_guy on June 30, 2011, 01:35:00 pm
Give it a day or two. Been working on Cybele and a new tileset creator. The Tileset creator is 95% done and you'll see a release today or tomorrow. I'll probably do part 3 tomorrow or the next day. Depends on my mood.


It have been a day or two :D

SBR*

Ah, I'm semi-necroposting... Kewl XD.

Quote from: Wizered67 on July 11, 2011, 01:45:52 pm
Game_Guy, these are some really good tutorials. I'm really looking forward to part 3. For the past few days I have been playing around with Game Maker and I had a question I was hoping you'd be able to help me with. I was trying to make a sort of "Attack Sprite" to be displayed when the player attacks, similar to the action sprites in Blizz-ABS. I have successfully gotten the players graphic to change to it and then gotten it to animate, but I can't figure out how to make the sprite stop animating when it has gone through the entire animation and is done attacking, not when I stop pressing a button. I would appreciate any help for solving this. Thanks again for the tutorials.


I don't know if you'll ever read this, but what I commonly did was, when attacking, turning the player to a second object and playing the animation. There's an event called something like 'When animation ends' and then you just turn it back to the regular player object.

Anyway, you should definitely make a tut on GML when you've covered the basic D&D things. And I'm really curious how you'll make slopemovement without GML's for-loops in an efficient way. So I encourage thou to continue these tut :D.

G_G

Yes its coming. I'm looking forward to doing this again actually, its just I haven't been able to because well I'm here at my grandmas. Anyways slopes are easy. You'll see how its done. Sorry this is taking so long guys, I appreciate the support and that you've been able to wait patiently. It'll come I promise.

Wizered67

Quote from: SBR* on August 27, 2011, 05:25:37 am
Ah, I'm semi-necroposting... Kewl XD.

Quote from: Wizered67 on July 11, 2011, 01:45:52 pm
Game_Guy, these are some really good tutorials. I'm really looking forward to part 3. For the past few days I have been playing around with Game Maker and I had a question I was hoping you'd be able to help me with. I was trying to make a sort of "Attack Sprite" to be displayed when the player attacks, similar to the action sprites in Blizz-ABS. I have successfully gotten the players graphic to change to it and then gotten it to animate, but I can't figure out how to make the sprite stop animating when it has gone through the entire animation and is done attacking, not when I stop pressing a button. I would appreciate any help for solving this. Thanks again for the tutorials.


I don't know if you'll ever read this, but what I commonly did was, when attacking, turning the player to a second object and playing the animation. There's an event called something like 'When animation ends' and then you just turn it back to the regular player object.

Anyway, you should definitely make a tut on GML when you've covered the basic D&D things. And I'm really curious how you'll make slopemovement without GML's for-loops in an efficient way. So I encourage thou to continue these tut :D.


Thanks for the help, but I already figured out how to do it a while ago.