After a painful search, I was surprised nobody's tried this (or maybe they have but with more success than me)
5.1 (Sprite Reference), among other places, of the manual says that a lot of animations are Actor-only. Is it possible to make enemies have the same type of jumping, guarding, etc. animations, preferably with variably visual weapons?
And of course the better question is, if so, how?
May as well specify that this is 2.84 of the Blizz-ABSystem for XP.
Oh, and a general question about RPG Maker XP: can character animations be longer than 4 frames?