It's not a Renderable subclass, but yeah, it's good you did it anyway.
You can remove the header inclusion.
Actually it shouldn't throw an error. Just because a renderable object containing a source (Bitmap instance in this case) cannot be accessed anymore, doesn't mean that the source cannot be accessed anymore. The same goes for Sprite and similar classes. You can still access Sprite#bitmap even after you disposed the sprite (you just can't use Sprite#bitmap=).