[xp]2112<zombie sci-fi

Started by diagostimo, September 30, 2011, 09:44:15 pm

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diagostimo

hello, i am currently developing a zombie sci-fi, and looking for a team, i can do with anyone with experience in all areas, i can map, event, and have slight experience with tiling and spriting, also my brother is writing the main plot and character lines, but any input/alterations is always appreciated, as for scripting i have no experience at all, so a dedicated scripter is always appreciated.

anyway, this is story's baseline:

the year is 2112, mankind has taken its extrodinary leep into space travel, and exploring what else the cosmos
has to offer, no other lifeforms have been discovered exept evidence of pre civilized planets, but that is all about to change as you enbark on a mysterious adventure, when your ship collonie is called in to go explore, a yet undiscovered planet 10 billion light years away from the planet earth, as scientists have reason to believe that it is able to support exotic life.

this is where you and 4 other crew members of your ship enbark together in a mission to bring back
as many samples as you can, you are only a scientist onboard your ship, but the perils that lie before
will push into a survival situatation that no one can resist.

upon orbit of the newly descovered planet your captain anounces that the planet is
beaming with exotic life, this is where you and your 4 team members are set on a mission to go to the
planet and return in 2 days with as many recordings and samples as possible, throughout the course
of your 2 day stay on this unknown land, its true horrors are brought to life, not only by its
inhabitants, but a strange viral infection that your collonie is being exposed to, turning them to mindless
zombies, infecting everyone around you.

you and your team are stranded on the planet for a mear week, but the ship has not left
orbit of the planet, only releasing a stress sinal, for what horrors what may await, getting back to the
ship is your only option to survive, and escape this damned planet.


if you are interested in helping out, just post or pm me and we can sort things out from there, i also have teamview, so i will probably a laptop to slave the development of the game, so everyone involved can have access to the project.

currently the only development is the main ships mapping and initial story, all characters, graphics will be decided on development on the story, thanks for taking time to read, i hope to hear back soon :)

ShadowPierce

->I see you've got the intro down, but let me tell you this: Nobody wants to participate on a project that started from scratch and is still in the "scratch" state... :xD: I'm not trying to make you lose hope or anything, in fact, I'm trying to encourage you to try and complete some more tasks on your project so other people will be more interested in joining... Just giving you a heads up, because I had to learn the hard way... :^_^':

Here would be a few steps to help you in getting more project members:

• Finish at least the opening cutscene (First 10 minutes) of your project.
• Make a non-noobish project thread to gain the trust of a few members.
• Post a few screenshots and maybe a demo to impress potential members.
• If lacking in resources/scripts/etc. there will always be request boards for your needs. (NOTE: Not all requests will be taken)
• But most importantly, be friendly, and try to be casual when talking to your applicants. They're people, too, who are willing to devote their time and talent for your project. The least you can do is  be respectful... ;)

I learned these over my 2 years (although technically just 1 year) here, and believe me, you'll get applicants in no time.

Wow, I actually made a pretty good "HOW TO" here... xD

Anyways, try to start on these. Hope you get applicants soon! :haha:



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diagostimo

Ok, I'll concentrate on getting the intro set and that, then make a project thread with more detail, thanks for the info, I'll be sure to update soon :D