Introduction:This tutorial will teach you how to change the colors in your BABS game's minimap.
The Process:1. Open up your game's script editor in RMXP.
2. Open up the second part of Blizz ABS.
3. Search for this "Creates the minimap autotile for passability."
4. Now, you are going to want to edit the lines of code inside of the ( ) symbols:
def _minimap_autotile
b = Bitmap.new(24, 32)
c1 = Color.new(191, 191, 191)
c2 = Color.new(255, 255, 255)
The ones you
want to edit, are:
c1 = Color.new(191, 191, 191)
c2 = Color.new(255, 255, 255)
c1 controls the minimap autotile color, so if you want it to be another hue, change the values there.
c2 controls the minimap autotile border color, so if you want it to be another hue, change the values there.
Something important to know is that the numbers you see go in this order: red, green, blue. Look below for an example.
c1 =
Color.new(
191,
191,
191)
c2 =
Color.new(
255,
255,
255)
c1 = Color.new(0, 102, 255)
c2 = Color.new(119, 187, 51)
This would be an example if you wanted a blue map autotile with a faded green border.
And now you're done!
Extra Information:Well, it may not seem the bets it can be, I bet. I am sleep deprived at the time of writing this up.
This is my first tutorial. Hope it helped you, anyways.