specifically, any of these, particularly the zoom and mirror commands?
@sprite.visible = true
@sprite.zoom_x = 50
@sprite.zoom_y = 40
@sprite.mirror = false
@sprite.tone =
Tone.new(0, 0, 0, 20)
I would like to address them from Game_Actor and Game_Enemy, which I am currently differentiating through @member_index for enemies and self.index for actors. Attempts to change zoom_x by simply stating it have failed, because Game_Actor and Game_Enemy don't directly interact with the Sprite. I have tried
@battler.sprite.zoom_x = 50
self.enemy.sprite.zoom_x = 50
self.actor.sprite.zoom_x = 50
and none have worked so far.