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Messages - PhoenixFire

New version of demo project, with latest version of XPAce, and a custom launcher based on the F0 one:

Also henlo, I'm back. Again. :wave:
Script Requests / Re: [RMXP] Actor follower
January 15, 2020, 02:04:59 pm
I believe, and I could be wrong, that there's a way to do this with the caterpilar script build into BABS (Blizzs Action Battle System). Might be worth reading through the manual on that to see if it fits your needs.

Other than that, besides scripting it out yourself, the closest I can suggest is make the character an event that has an approach attribute but, thats barely close to what you want I think.

EDIT: May I ask though, why you want an actor to follow a party around a map, if that character isn't part of the party?
Welcome! / Re: -creeps back in at (almost) midnight-
January 10, 2020, 10:49:24 pm
Thanks! lolz...  outta be interesting haha... Seems I already stirred some life back into the discord server;l let's see if I can't revitalize the forums hehe
Welcome! / Re: -creeps back in at (almost) midnight-
January 10, 2020, 10:16:51 pm
"Warning: this topic has not been posted in for at least 90 days."

Quote from: PhoenixFire on August 26, 2017, 03:44:28 pmA year and four months later.... oi vei. I'm just really bad at doing the thing. The login thing. Damn.

...and here we are, over two years later, and I'm back.. again. Back to my roots in the community where it all started for me. I will be lurking for a little bit to catch up on things, but expect to see some new content from me soon enough!

I missed you all!
Welcome! / Re: -creeps back in at (almost) midnight-
August 26, 2017, 03:44:28 pm
A year and four months later.... oi vei. I'm just really bad at doing the thing. The login thing. Damn.
I would help editing, but it looks like this is a forum I'm not a mod in haha

Good idea though. Cleaning up the post will help future visitors. I plan to keep editinf and adding to the core scripts as well, so that'll be an ongoong project.
Okay, because, I have the site back up, and have scripts and such to work into it.
KK20, etc...   Are there any new scripts or fixes to add into this?
Welcome! / Re: Hello...
January 30, 2017, 07:39:06 pm
Locky is pretty easy to get rid of... IF you have an exact copy, unencrypted, of the same file on the computer..
Welcome back.. I don't remember you, so you must be from before my time, but, glad to see old members returning :)
Welcome! / Re: I'm back
May 18, 2016, 07:22:39 pm
Welcome back :)
Welcome! / Re: Olá! :)
May 18, 2016, 07:21:57 pm
Welcome :)
Welcome! / Re: Hi all!! Starmage here!
May 18, 2016, 07:21:26 pm
Welcome starmage, enjoy your stay :)
Welcome! / Re: I come in peace
May 16, 2016, 01:32:13 pm
Welcome  :)
Welcome! / Re: -creeps back in at (almost) midnight-
April 19, 2016, 11:02:16 pm
Thanks FAX :)
Welcome! / Re: -creeps back in at (almost) midnight-
April 12, 2016, 12:07:51 am
Thanks :)
SEGAID: annafire88
Username: PhoenixFire88
Character/Main Name: Yui
Welcome! / Re: -creeps back in at (almost) midnight-
April 01, 2016, 04:05:40 pm
Alright, I'm not gonna even bother posting a new topic to point out I'm yet again back from not being here for a significant amount of time. I really need to get better at things like actually logging in and whatnot..

Anyways, it's been an interesting few months. My other half and I live in our own place now (she and I both were previously living with parents, and this is a much more enjoyable arrangement), my car almost (literally) blew up, so I have a new car, and I started more seriously working on "web-stuff"; I started making a cloud storage-esque site for people to register, upload, and download files from (for anyone who wants to be a guinea pig, the site is and is hosted on my own server at home, so I can assure you it's about as secure as it's going to get). Other than that, I've been trying to get motivated to do more scripting, but it just hasn't happened; I think I will be lurking for a bit and eventually dust off the XPAce development project and work on that for a bit, and make a game with it. Seems as though there's been some progress by KK20 and others on the graphics side of things for that engine/project :)

Anyways, I'll try to actually stay here this time lolz
Welcome! / Re: Hello!
April 01, 2016, 03:54:23 pm
Late to the party, but welcome back FAX :)