Ow ok thank you !
Weird simple events pathfinder isn't in BABS XD
And another small thing : I want to make a skill that summon a monster, and this skill will be used by another monster ...
The manual said :
Let there be light "You will be able to
choose the id of the actor or enemy to summon, as well as the Summon Time, or how long the summon lasts."
But in the BABS configurator you can only choose the actor when you summon pet, and when you want to summon monster it
doesn't show a list of monsters to summon :/
The manual then said "In the Skills module of the script, you must set the value of the summon method to an array containing the summon type, summon id, and summon time
[SummonPet, 5, 30]."
And there was lightBut even when I reconfigure the script ( with [Summon, EXPLNone, 2, 30] then [Summon, 2, 30] in my case) the monster doesn't use the skill, even when I force the skill with the enemy_force_action
._.
Does this feature require a specific sprite ? ^^ Or will it just not work ? XD
EDIT :
The code said manual fuck you # if summoning
if type[0] == SUMMON
# nobody except actors can summon with caterpillar turned on
return false unless ch.is_a?(Map_Actor) && $game_system.caterpillar
I think it will be harder to do what I want x)