Hello it's my question again, since i'm near the end of writing editor for game, i ask the basic question what ABS is the best i found two on internet that are popular XAS and Blizz-Abs but maybe there is another who will fit better for my projects here the criteria i want to be able to do in battle system:
- First general look (From screenes it's seems that XAS is better)
- Ability to summoning adittional creatures in fight (from what is written the XAS has also this ability)
- the team move in "squad" not catepillar (i really didn't like how catepillar looks)
- Ability to transform actor into beast/animal etc. with change in his skills etc. during fight for set time frame
- Compatibility with Time system (i want that one round last one minute in CCTS or more also scalable if user change flow of time to slower the time between attack takes longer)
- Ability to create large scale battles between two different factions (not counting player faction, the example is the arena when you can look for battle between two monsters, or attack on town where you are part of large defending forces (in this case it must be possbile to turn off all anti lag scripts since i want all characters fight on map not only those who are close to player)). From what i know the factions settings is available in Blizz-Abs
- when the map is loaded all enemies are created through script call Game_
Enemy.new since i want to customize enemy class to have each instance og enemy have different bonuses, stats, loot etc.
- ability to change factions during fight (but it can be also use as state to attack friends, want to charm enemies)
- ability to call a script call to all enemies in a range (like every male who attack sexy female receives penalty to attack)
- ability to customize script by changing damage or how the hit is calculated.
- I want to use for semi-commecial game (crowdfunding will be used to finance animation for game so during developing phase only donators will have access to current version, free version will be released after completed game with source code and maybe some demo during developing phase). I know the blizz-abs has a term that are for non-commercial usage but if i decided to use blizz-abs i ask blizzard for permission and if rejected i go to second option
- Ability to use potions during fight
- And many more that will appear during developing phase
I appreaciate all opinions that will be said here, and if you know some other ABS write it.