I would like to make a request, if it's ok. The majority of the script's functionality can be based on
Blizzard's Z-hud, but I need a few modifications:
- Display of the currently controlled actor's faceset next to his HP and MP
- Centered display of other party member's face set and HP under the HUD's MP bar (i'd like the other party member's health to be centered under their faceset)
- Switching the currently controlled actor's faceset for 2.5 seconds (it would be preferable if you made this configurable, so I could change the time later) whenever he gets hit
- Switching the face set of the other party members (the ones under the MP bar) when they die (I want it to be easy to tell which party members have died)
- Changing the hotkeys system to only have 3 hotkey slots, and for it to work like the direct hotkey system. Think how Zelda does the C buttons. (I'd prefer you made two versions, one with this, and one without. This would only work well if my script request is filled. And if possible, could you change the keys these are bound to from 1, 2, and 3, to U, I, and O?)
Mockups:
With changed hotkey system:
Without changed hotkey system:
If you guys can't get to it, that's fine. A zip including all the images needed for this hud are included. I'd like the facesets to be based on whatever sprite the actor is using (if they're using 001-Fighter01, I'd like it to point to the HUD_001-Fighter01.png faceset, if his sprite was 010-Lancer02.png then he'd use HUD_010-Lancer02.png, etc.)
P.S. There is a max of 10 HP blocks per column, and I will only have two rows of HP (I've modified the max HP to make sure of this). Each HP block represents 3 health)
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