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Topics - locowhiteknight

I was just wondering: What your thoughts were on the mapping direction they chose?

I guess this video kind of shows some of the odd mapping:

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I thought this was an excellent game, except there are at least three map transition errors. I think if your game is selling on Steam, one transition error is one too many. The story and pacing are spot on though, for a fifteen hour rpg. I haven't finished the game yet, but I have an overall positive impression of it. 
New Projects / 8 Bit Bits
March 17, 2014, 07:50:38 pm
I don't really have a traditional "game" project I'm working on at the moment (for this post anyways  :D). The project I'm working is going to be a collection of scene recreations from: pop culture, literature, etc..
So... hopefully that's okay.

Of course I'll be using this section to seek guidance on problem solving whatever issues might be stumping me at the moment.

So without further adieu...

Project Name: 8 Bit Bits

Romeo and Juliet:
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Lord of the Rings
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Chat / What's your favorite magic system and why?
February 23, 2014, 11:52:49 am
I'm brainstorming some ideas for a magic system that I've been working on for some time now. I guess I want to get a better idea of other really interesting magic systems that have been created. This way I can look at my own creation under a more critical light, to make sure I keep it as original as possible. I don't really care if your choice comes from a novel, video game, or  is one of your own designs; I'm just hoping to learn about a new magic system that I've never heard about before today.

I guess my favorite magic system comes from the Inheritance Cycle by Christopher Paloni. I've been told that his magic system is very derivative from other works, but I haven't read them.

I like his magic system, because the casting of magic has limits and penalties. Magic casting is very rare in the world of Algaesia (I hope I spelled that right) and very difficult to accomplish. The first two books do an excellent job explaining the rules of the magic system (especially the second book) and it's inherent dangers. He handles the explanation of the magic system superbly so it doesn't feel like a big info-dump.

If I were going to choose a jrpg for my favorite magic system I would lean towards Final Fantasy 3(VI) in stark contrast to Paloni's system. In this game everybody can use magic if they are taught how to perform the magic by an esper or if they are half-esper themselves.

Which magic systems do you think are the most interesting?

News / Suggestions / Feedback / Win a free game!
January 13, 2014, 09:31:04 pm
Win A Free Game!

Enter for your chance to win a free copy of Ys Origin on Steam. This item will be given as a gift through Steam.


  • Recreate a favorite scene from a movie, book, or play using RMXP, and post it on this thread.

  • You will only be allowed 1 submission for the contest.

  • The winner will be randomly picked one week from now.


This contest will end on 1-20-2014 @9:00PM Eastern Standard Time.

Good luck, and have fun creating your submissions.

With the caterpillar mode turned on, how would I go about referencing my party members x,y coordinates as they move about the map? I tried searching for an answer online and tried to figure it out myself, but I'm stuck.  :???:
Tutorials / Blizz-ABS 101 Video Tutorial
October 26, 2013, 06:43:02 pm
I'm working on a short video tutorial series for people who are interested in learning how to setup or use Blizz-ABS.

Tutorial 1 (Install Scripts):
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Tutorial 2 (Kind reminder):
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Tutorial 3 (Create a hero):
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Tutorial 4 (Create an enemy):
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Tutorial 5 (Using weapon animations):
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Tutorial 6 (Projectile Weapon: Bow and Arrow):
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Tutorial 7 (Enemy Projectile Weapon: Thrown Spear):
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Spear Sprite:
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Tutorial Part 8 (Projectiles & Wall Terrain Tags) :
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Tutorial 9 (Fireball Skill for Actor and Enemy):
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Fireball Sprite:
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Tutorial 10: 1 of 3 (Creating a jumping boss):
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Tutorial 10: 2 of 3 (Creating a jumping boss):
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Tutorial 10: 3 of 3 (Creating a jumping boss):
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General Discussion / Altered Alignment check for Blizz-ABS
September 10, 2013, 08:11:27 pm
I was wondering if anybody could help me set up a script call that would: Return true, if an NPC's alignment has been altered.

Thanks for your time,

Welcome! / Hi CP folks,
August 17, 2013, 07:13:14 pm
I'm new to the site, so I thought I'd say hi! I've been learning RMXP for a couple years now, and am finally starting on my first big project. Wish me luck (fingers crossed)!  :)  I'd like to thank chaos-project for providing an awesome place to have discussions and acquire resources, for rpgmakers everywhere.