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Messages - GAX

81
Video Games / Re: Portal 2
April 29, 2011, 08:27:17 pm
82
Entertainment / Re: Do we always need Yang?
March 25, 2011, 03:47:24 am
Quote from: Starrodkirby86 on March 25, 2011, 12:11:53 am
If we don't have Yin, then look at what happens to Yang. D:



He becomes a poor, lonely soul, only able to pleasure itself. :C

Also, this discussion is just going in circles. Can't you guys just read the previous arguments listed and realize it's pointless to keep going into this? -_-


Way ahead of you...

:naughty: :naughty: :naughty:
84
Hmm, but what shall be the subject?
85
Hmm, full on Moderator/Admin fallout?  This could get rather amusing.
86
Okay, just to give a little info:

There is going to be two demos I'm considering:

Basic Demo:  This will be the second one finished, but will be the standard.  It will be the first 3 chapters of Chaotic Fury and likely will take the same route as Chaos Project.  I also plan to do Episodic Releases once I get a little further down the road.  They'll be released as the chapters are finalized and I'll likely have them out on an average of one a month.  This is a big game and releasing one giant package will be...hell.  I figure an Episodic Release Schedule will benefit the game greatly.  I will include a change log for those who want to consider starting over.

Battle Evaluation Demo:  This one revolves around what is currently holding up the above releases.  I'm currently in the process of working out how the battle system is working and sending it over to a trusted coder who if he feels the need can post here (it's not Blizzard, so don't ask).  The coder has other projects at the moment as well and we're doing a sort of exchange in order to make sure neither of us falls behind schedule.

The Battle Evaluation Demo will be the first released and I expect some good critique on it, as this is a rather important factor to the flow of the game itself.
87
Male Muscle?: ShowHide


But seriously, could you be a little more specific about what you want?  Just saying male muscle and giving a template isn't gonna really help all that much.  Are there any specifics that can be covered?  I'm not a pixel artist (far from it, 3D Environment Artist in training), but it would probably be helpful to provide said information.
88
You'll find out soon, just working out some details right now regarding the game before I release what I've got so far.
90
Grats Winkio, fuckin grats.
91
*Roundhouse Bump*
92
I don't get part of what you mean, though recently I've been getting shit together to actually flowchart the battle system (cue nightmares...now).
93
Script Troubleshooting / [XP]Multi-slot Equip Help
February 13, 2011, 02:32:59 pm
So I'm finally getting the equipment system ready for CF when I hit a small snag...
What I'm effectively trying to do is make it react more like FFTactics or a few other games out there in that you have two slots that can be used, and no more.

Script I'm using: http://houseslashers.b1.jcink.com/index.php?showtopic=51
The problem with using this script is that there's that lingering Shield slot.  This gets on my nerves to be honest and I've found no real way to remove it.  A few characters can not only wield a sword/shield combination, but one can dual-wield shields.  That last part's kinda far down the road so for now could someone help me figure out how to make it so that the "left hand" slot accepts shields as well on characters who can dual wield?
94
Quote from: ForeverZer0 on January 10, 2011, 09:50:35 pm
Quote from: The One and Only GAX72 on January 10, 2011, 09:46:29 pm
Could you give me an example please?  Sorry but the last time I attempted this I turned my game into a minefield (just ask Aqua).


Just pick practically any demo out of the database and see how it is configured.





(Can't believe I took this long to reply)
While I tried this method all it did was confuse the fuck out of me and I ended up causing all kinds of hell within my project.
95
Resource Requests / Re: Need A Sprite
January 20, 2011, 06:09:50 pm
Edited my post lol.  I posted within the quote =X
96
Quote from: The Niche on January 20, 2011, 08:01:24 am
Spoiler: ShowHide
Thought of something about the combo system. It'd be easy enough to event.

Skill: Combo 1
No effect.
Call common event: Combo 1

Common event: Combo 1

Control variables[Variable] = Actor [insert here]'s sp
cnd branch: [Variable] < [Total sp cost for all skills in the combo]
Show text: You don't have enough SP.
Else
Force action: Actor [insert here] use skill [skill]
#Haven't done anything with the DBS so I don't know if forced actions removes sp or not. If it doesn't, then subtract the sp cost of the skill from [Variable]
#Also, does forced actions take a turn? If so, then just repeat the last line until you reach the end of the combo. Otherwise, I don't know how to make it wait. Mebbes a regular wait command does that?




Not really looking for recommendations on how to adjust this system quite yet.  The purpose of the combo system is giving Chaotic Fury a new feel.  Rather than just entering one attack you set a chain of attacks that are executed in sequence.  Each character has a limited number of attacks they can equip at a time and a secondary sp-like stat that not only determines how many attacks they can executed, but the time between their turns (as your next turn comes up when your CT meter reaches full.  Enemies will probably need a CT meter but it's just going to be a standard 100% meter that fills based on their agility and they can only use one attack per turn).
97
Resource Requests / Re: Need A Sprite
January 20, 2011, 04:59:33 pm
Quote from: punk_Blood on September 19, 2010, 12:41:23 am
ok, what i need is a sprite of this character...
if you cant see it, or would like a discription then here:

  1. Red Hair
  2. Long-Sleeved Shirt, Cut Off At Abs And Forming A U
  3. Red Pants
  4. Black Shoes


Thanks if you can do it :) I wont claim as my own, in fact, ill prolly put you in credits.


oh and a type of P.S i guess,
please make him taller and bigger than a normal sprite... i'd say about 1 pixel wider on each side, and 2 pixels taller on each side thanks :)



Holy shit it's Freeman from Garou o_o.

If you need a good reference to touch up the sprite, look up Garou: Mark of the Wolves and Freeman.


EDIT: LOL, my bad..
98
Could you give me an example please?  Sorry but the last time I attempted this I turned my game into a minefield (just ask Aqua).
99
actually, it's funny because wasn't ABSEAL MADE FOR BLIZZ-ABS IN THE FIRST PLACE?!

Seriously...why would you want to remove something optimized for BABS?
100
for WEP do what I do:  Make a LiveCD for Backtrack4 and go look at a youtube video.  I can crack most WEP keys with only 2-5000 packets (average youtube video will generate 10000 packets in a matter of seconds).