This is a new template, BTW. (-_-')
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Quote from: NoumanHere is a good set of things to follow when manking a Recruitment topic
- Method of communication. Please always add a way for the person to contact you.
- What's needed? Make a list, or note clearly what is needed (mappers, eventers..)
- Number of people needed per category. (2 mappers, 4 eventers...) Please don't go crazy asking for a large amount of people.
- What YOU will be doing in the project. I always wonder when seeing the large need for what they need and the large # of members needed, what will the person requesting be doing? Nothing? Taking the credit?
- Name of game (If you are already decided on that)
- Current process (again if you are this far post what you have done with the game so far, better examples more interesting the game will sound to people.
NOT GETTING MEMBERS?
- Start the game by yourself or with the current group and post examples of the game progress to attract members looking for openings.
Quote from: Old topic titleHow to make an item call a common event?
Quote from: Old topic title[RESOLVED] How to make an item call a common event?
QuoteABS - Action Battle System
A battle system from games like "The Legend of Zelda", "Secret of Mana", etc.
QuoteAMS - Advanced Message System
Message display system with many advanced options.
QuoteATB - Active Time Battle
A battle system from games like "Final Fantasy 4 - 9", etc.
QuoteATS - Advanced Timeflow System
A system that handles calendar, daytime and nighttime.
QuoteBABS - Blizzard Action Battle System
Same as Blizz-ABS.
QuoteBlizz-ABS - Blizzard Action Battle System
An action battle system made by Blizzard, currently exceeding every other ABS in configuration easieness, AI, non-lag and number of supported additional mini-features.
QuoteCA - Creation Asylum (www.creation-asylum.net)
A support forum for RPG Maker.
QuoteCBS - Custom Battle System
A term to describe any battle system other than the default.
QuoteCDS - Chaos Drive System
A system that allows character transformations. Now part of CLRS.
QuoteCMS - Custom Menu System
A term to describe any menu system other than the default
QuoteCP - Chaos Project (www.chaos-project.com)
The name of the game and the forum made by Blizzard.
QuoteCRLS - Chaos Rage Limit System
Chaos Drive System, Soul Rage System and Soul Limit System in one script.
QuoteDBS - Default Battle System
The default battle system from RMXP
QuoteDMS - Default Menu System
The default menu system from RMXP
QuoteDNS - Day & Night System
A system that handles the day and night cycle.
QuoteEXP - Experience Points
A value to describe how strong the character has become.
QuoteHP - Hit Points
A value to describe how much energy the character has.
QuoteMACL - Method and Class Library
A collection of more or less useful methods and classes.
QuoteMCL - Method and Class Library
Same as MACL.
QuoteMP - Magic Points (or Mana Points)
A value to describe how many points to spend on magic the character has left.
QuotePK v1.0 - Postality Knights (also called Dyna or Dynaemu)
The first illegal english translation of the Japanese version of RMXP. It's rather rare and hard to obtain.
QuotePKE v2.0 - Postality Knights Enhanced v2.0
The PK v2.0; an illegal english translation of the Japanese version of RMXP.
QuoteRM2k - RPG Maker 2000
An older version of RPG Maker.
QuoteRM2k3 - RPG Maker 2003
An older version of RPG Maker.
QuoteRMRK - RPG Maker Resource Kit (www.rmrk.net)
A support forum for RPG Maker.
QuoteRMVX - RPG Maker VX
The currently newest version of RPG Maker for the PC.
QuoteRMXP - RPG Maker XP
The most recent version of RPG Maker for the PC.
Quotermxp.org - RMXP.org (www.rmxp.org)
A support forum for RPG Maker.
QuoteRPGXP - RPG Maker XP
Same as RMXP.
QuoteRTAB - Real Time Active Battle
Same as ATB.
QuoteRTP - Run Time Package
A package of standard graphics and music.
QuoteSBS - Strategical Battle System
A turn-based battle system where players and enemies move around a battle map and execute actions. This system concludes tactical and strategical planning and sometimes battles take a lot of time to be fought. Similar systems can be found in commercial games like "Ogre Battle".
QuoteSDK v1.x - Standard Development Kit v1.x
A rewrite of the default RXMP to improve performance and compatibility. Performance was not improved and the SDK has only caused more incompatibility issues so far by separating SDK and non-SDK scripts.
QuoteSDK v2.x - Standard Development Kit v2.x
A new version of the SDK with more rewrites. Performance was decreased to improve compatibility. But SDK v2.0 is now even more incompatible with non-SDK scripts.
QuoteSLS - Soul Limit System
An Overdrive/Limit Break System based on the Soul Rage System. Now part of CRLS.
QuoteSP - Skill Points (or Spell Points)
Same as MP.
QuoteSRS - Soul Rage System
A system that mimics Ikari skills from "Lufia 2" for the SNES with enhanced possibilities. Now part of CRLS.
QuoteSSS - Skill Separation System
A system that can separate skills into "Black Magic", "White Magic", "Technics", etc.
QuoteSVB(S) - Side View Battle (System)
A battle system that shows the battle from the side. This system does not affect the type of battle (ATB, RTAB, etc.)
QuoteTBS - Tactical Battle System
A turn-based battle system where players and enemies move on a square tilemap and execute actions. This system concludes tactical and strategical planning and usually one battle takes a lot of time to be fought. Similar systems can be found in commercial games like "Final Fantasy Tactics".
QuoteTOA - Tons of Add-ons
The largest collection of little script snipplets with high compatibility.
QuoteUMS - Universal Message System
Same as AMS.