Have I ever told you you're a genius? Thank you!
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Quote from: ForeverZer0 on March 02, 2012, 08:43:47 pm
Are you modifying or using any program that modifies Scripts.rxdata aside from the editor?
Quote from: game_guy on March 02, 2012, 06:50:09 pm
"Could not load script" means the Scripts.rxdata is corrupted, which also explains the "Unexpected file format." The only way custom scripts could do that is if they open the file and alter the data. How does any file get corrupted? An application opens it, puts in improper data or an improper format. Or the file doesn't get closed after write operations. Which can happen if the editor crashes.
Quote from: ForeverZer0 on March 01, 2012, 12:18:02 am
There isn't really a simple way to do it. You have to manually modify every method that draws icons. If they are taller than 32 pixels, you will pretty much have to modify the entire way that text is drawn, since that is the default height, and if not the icons would overlap each other even if you accounted for a larger size.
I would strongly suggest you find a program to batch resize them. You are not going to find a script that even resembles compatibility out there to do it. I can make a program to do it real quick. Give me a few minutes.
EDIT:
http://dl.dropbox.com/u/20787370/Applications/IconResizer.exe
Here it is. You can resize an entire directory at a time to any size you wish, in either PNG or JPG. Hope that helps. It reads .png, .jpg, and .bmp files.
Output images will be placed in a folder in the programs directory called "RESIZED".
Quote from: Boba Fett Link on February 27, 2012, 03:22:44 pm
You might want to change the yellow font...its a little hard to read.
Anyway, looks really interesting. I'll have to try the demo when I have time. Also, the roofs of houses look really weird.