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Messages - hyakkivn

1
Event Systems / Re: Smelting Event System
September 13, 2011, 05:11:38 am
A kind of "$game.party = (Graveyard digger)" :naughty:
But the system is also good. Thanks. 1 up
2
Event System Requests / Re: Now Taking Event Requests!
September 12, 2011, 02:31:01 pm
Thanks Alive....
This one is a good one as well, but it is not what I am looking for. Because monster in my game will continually re-spawn, so I need a event system that add 1 unit to Variable until I kill enough.
I made an event that add 1 to a variable after each kill, but it seem to automatically add the number of monster killed even if I didn't do anything with that monster :(
Do you have any suggestion..?
3
Event System Requests / Re: Now Taking Event Requests!
September 12, 2011, 07:35:39 am
Hi,
I need an event system that allow player take [Monster Killing Quest] that tell player how many monster that he must kill.
I tried to make one with variable but it seem that variable automatically adds and I took my reward after several talk without killing any monster.
P/S: I use the custom battle system (CCOA 3.04) with no random encounter.
4
RMXP Script Database / Re: [XP] Tons of Add-ons
September 11, 2011, 09:06:15 pm
I got problem with Multi-Hit script. When Actor uses Multi-hit skills, if he finishes the mob at the first hit, then the game will crash and show the error  :(
And the maximum hits of a skill just 2 (even if I set it to 3 or more).
It seem to affects to class Scene_battle.
I use CBS (CCOA 3.04 RTA), and also test on default battle system. Both of them show the error.
5
RMXP Script Database / Re: [XP] Enemy Stat Breaker
September 10, 2011, 08:40:55 am
So plz fix it.
I need to have some incredible Boss that has a lot of HP, MP and overwhelm stats.

P/S: Looking for monster re-spawn script that make specific monster to be re-spawn after a set of time (even if you are not in game)
6
RMXP Script Database / Re: [XP] Bestiary
September 10, 2011, 08:32:35 am
How could I add the [Bestiary] Button into Foreverzer0's CMS.  :D
7
RMXP Script Database / Re: [XP] Enemy Stat Breaker
September 10, 2011, 07:57:36 am
it doesn't work.
I set the enemy #1 to 300k HP (default is a Ghost), but when I attack it with 15k damages, it die :facepalm:
Did I do something wrong...!
Quoteclass EnemyStatBreaker
 def main
   # Edit Enemies Here
   $data_enemies[1].maxhp = 300000
   $data_enemies[1].str = 1000
   # End Editing Enemies
8
I found a problem with this system. Just a small problem...
When there have rain in a map, you go to the next map, the rain gone but the sound is still be there.
And when it is night in this map, you go to the next map and it turn into day.
Does it make sense?
9
RMXP Script Database / Re: [XP] Mail Box System
September 08, 2011, 12:31:45 pm
How can I call this Mail scene from the menu or something like that. That's mean I don't have to create an event to call the script.
Sorry for  :n00b: question  :haha:
10
Thank you guys for fast reply.
I try to find the Thanks Button but can not see it anywhere.
So thank you very much  :haha:
11
RMXP Script Database / Re: [XP] Journal
September 06, 2011, 08:49:54 am
How can I call this script from menu bar.
Quote$scene = Scene_Journal.new

One more question: How can I add the point adding system after level up in the menu bar as well.
Actually, I'm a :n00b: and don't know about scripting, for the Point adding system that I found in this forum, I have to create an event and call the script from that event. It is unconfortable. 
12
Well,
Currently, I'm trying to make a game with ForeverZero's Forging System . So, the point here is we use several material to create an item.
The materials can be obtained from monster after dead. But the problem is RMXP can allow monster drop exactly 1 item with the amount of 1 unit each time it dead.
Do we have any Script that allow monster drop more than one item (with % drop) in different number (ex: 1 - 3 units each time)
I need it badly  :'(
Thanks!
P/S:
And here is my Demo game
http://www.mediafire.com/?r7zphd8ri9qh0ca
13
Resource Database / Re: Orcs template
September 06, 2011, 04:42:57 am
Is this project dead?  :haha:
Have you already finish the job.?
btw, nice job !
14
A wonderful tool for RMXP noob user like me  :^_^':
Very easy to use and config.
ForeverZero, you and these guys in this 4rum really amazing.