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Messages - Inca

1
RMXP Script Database / Re: [XP] Fade Room Effect
November 23, 2012, 06:18:50 am
Wonderfull! Now everithing work fine! Thank you for your quick support.
2
RMXP Script Database / Re: [XP] Fade Room Effect
November 22, 2012, 01:14:21 pm
One thing: the color of square is always 40, 40, 40 no matter i do.
3
RMXP Script Database / Re: [XP][VX][VXA] Fade Room Effect
November 19, 2012, 05:38:31 am
Thank you, Blizzard. Changing Pixel Movement Rate to zero helped to solve my problem.
4
RMXP Script Database / Re: [XP][VX][VXA] Fade Room Effect
November 18, 2012, 08:15:44 am
Sorry for my little necropost, but i don't want to start new topic.
Has anyone try to use this script with Blizz-ABS? Because i have a problem with it - it acts strange and start to fade out not in the proper conditions. I tested without Blizz-ABS and it works perfectly.
5
RMXP Script Database / Re: [XP] Blizz-ABS
August 11, 2011, 11:36:53 am
How to change View Range of monsters with the Script command in the event?
6
RMXP Script Database / Re: [XP] Blizz-ABS
July 15, 2011, 03:13:23 pm
Hm... thanks, Blizzard. I edited script and finally got it correct separation into lines. But then another problem appeared. You see, all of my last requests are connect with my former #4446 message. I found out that if i place any commands into event page of a monster's event, the list of commands will run only when monster die. So i tried to place on event page a script that will create a NPC-animal over last coordinates of the dead monster - it will be looked like a monster transform into a peacefull animal after his death.
So, with Blizzard's help i set a script correctly, and it worked, but thi NPC-animal has appeared in the very different place of the map - not on the "last coordinates of the dead monster". What it could be and how i can rsolve this bug?
7
RMXP Script Database / Re: [XP] Blizz-ABS
July 15, 2011, 09:35:49 am
Hey, guys, where i have a mistake? I wrote this script to create event using manual:

$BlizzABS.create_event (X, Y, 'sheep', [[[], [0, '167-Small09', 0, 2, 0, 255, 0], 1, 4, 4, [], true, false, false,false, false, 0, []]])

And it worked - i inserted numbers instead of X and Y. But when i try to insert variables (coordinates of existent event) ...

$BlizzABS.create_event ($game_map.events[001].x, $game_map.events[001].y, 'sheep', [[[], [0, '167-Small09', 0, 2, 0, 255, 0], 1, 4, 4, [], true, false, false,false, false, 0, []]])

...maker crushed with SyntaxError. Can anybody help me?
8
RMXP Script Database / Re: [XP] Blizz-ABS
July 12, 2011, 12:36:27 pm
So, it's work or not? I try it - monster got State and that is all... Do i understand you correctly? - the event you wrote above got to be an enemy event? I made so and nothing happend.
9
RMXP Script Database / Re: [XP] Blizz-ABS
July 12, 2011, 07:02:05 am
Thanks, JellalFerd, for your answer - it's really helped me!
How can i transformed one enemy to another enemy (if it is possible)? For example, when enemy got Knockout State it turned into another enemy in Database.
10
RMXP Script Database / Re: [XP] Blizz-ABS
July 05, 2011, 03:57:59 am
Thanx, it's really works - it just needs give some time for monster to use this skill.
May be anybody can answer my next questions:
1. How to make item bounce while droping from a monster? Like damage numbers bouces from monster when i hit it. One simple bounce at monster's death position.
2. Can i make this feature: when i hit fire monster with fire arrow it's health grow up and when health reach 400 HP, monster change it's graphic, run from player (2-3 steps) and Disappear?
3. How to make consuming projectile deal damage to monster while the Bow ATK=0? For example, i apply a fire element to Item projectile (in database) and whant to damage monsters with fire-weakness. I tried to do this feature myself but with Bow ATK=0 i can't  deal any damage to monster. Can you give me advise?
11
RMXP Script Database / Re: [XP] Blizz-ABS
July 04, 2011, 11:14:38 pm
So... i even don't need to set a special Combo in Blizz-ABS Config for this? This feature i can implement with only standart maker's tools?
12
RMXP Script Database / Re: [XP] Blizz-ABS
July 04, 2011, 02:29:33 pm
How to make a monster that can use Heal Skill on itself when in battle it's health decreased to 100 HP? Is it possible?
13
RMXP Script Database / Re: [XP] Blizz-ABS
June 12, 2011, 01:35:33 pm
Sorry for repeating question, but i really want to know is there any issue to run this Battle System on Windows 7? I successfully ran Сonfig file in Windows XP, but in Win 7 in the same project folder Сonfig file doesn't ran at all - only error message appeared...
14
RMXP Script Database / Re: [XP] Blizz-ABS
June 11, 2011, 02:44:15 pm
Hello. Is any issue to run this battle system on Windows 7? I run file config in Windows XP, but in Win 7 in the same project folder file config doesn't run at all - only error message appeared...