Thanx, it's really works - it just needs give some time for monster to use this skill.
May be anybody can answer my next questions:
1. How to make item bounce while droping from a monster? Like damage numbers bouces from monster when i hit it. One simple bounce at monster's death position.
2. Can i make this feature: when i hit fire monster with fire arrow it's health grow up and when health reach 400 HP, monster change it's graphic, run from player (2-3 steps) and Disappear?
3. How to make consuming projectile deal damage to monster while the Bow ATK=0? For example, i apply a fire element to Item projectile (in database) and whant to damage monsters with fire-weakness. I tried to do this feature myself but with Bow ATK=0 i can't deal any damage to monster. Can you give me advise?