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Topics - Tyler

1
General Discussion / General advice needed
May 26, 2014, 07:47:03 pm
Hello everyone, I 'm new here and fairly new to this in general so please be patient with me!

I have a lot of ideas I want to implement in my game but I need some help,

I want to make a game that plays very similar to a zelda game, ie run around the overworld map, being able to do the following;

-equip different weapons such as swords, shields, guns and fight enemies in real time
-spades, pick axe, grappling hook ect to access secret areas 
-different amours that enable different powers, damage resistance, invisibility ect
-use skills such as fireballs, dragon shouts, teleport behind enemy,
-equip a pokeball and throw it to capture monsters, and then be able to use it to summon the captured monster to aid player in battles
-super power mode when player/enemies transform to more powerful forms
-ability to ride on/in certain animals/monsters/vehicles to walk/fly/surf freely around map
-be able to talk to npc's first and have them become hostile depending on player response
-fight certain enemies in turn based battle ie random monster encounters in tall grass/ npc challengers
-have party members/monsters follow and aid you permanently

The idea is you are a real boy who after playing video games for to long somehow gets transported into all his favorite games.
I don't know how original that is but I'm hoping it will be fun work on.

I have been using RPG Maker XP, I started off using pokemon essentials, then switched to using Blizz ABS but since my game would use so many of the features of a zelda game I thought I'd try the PZE zelda engine but I cant find any guides/ tutorials on how to use it and I keep getting errors that I have no idea how to interpret, so I was going to go back to using Blizz ABS, since I have a decent grasp of how to use that and it has a very handy manual but I was wondering if this is really the best system to use to achieve my goals and or if rpg maker xp is the best to use it on.
Is VX ace possibly a better option? are there other systems that would be more applicable?

I figure now is the time to ask since I am very early on in my project and it would not be the end of the world if I had to start from scratch but I'd feel A lot more confident continuing knowing that I was using the best system possible. If anyone can help me out I would be really appreciative

also some of these things listed above I have a decent grasp of how to do currently but if any one can point me in the right direction of some tutorials that would be great especially on the following which I have no idea on how to set up:
-capturing monsters, and then be able summon the captured monster to aid player in battles
-be able to talk to npc's first and have them become hostile depending on player response
-super power mode when player/enemies transform to more powerful forms
-ability to ride on/in certain animals/monsters/vehicles to walk/fly/surf freely around map
-have party members/monsters follow and aid you permanently
2
Is it possible to have both turn based pokemon style battles and real time zelda battles in the same game/map? and if so how?



I'm using RPG XP and was using pokemon essentials at first, then I downloaded Blizz ABS but I'd really like to be able to have both battle styles in the same game, if any one can help me out here I'd be very appreciative

Hopefully this is in the right place, this is my first time posting here