Hello,
This project (de_depository) is our first mapping project and currently me (Futendra) and Peperbol are working on it.
The map is a depository used before certain cargo reaches cargo ships. The basic goal for the Terrorists is to bomb the warehouse or the main service pipe.
This is a nighttime map made so that there are multiple meeting points; both overground as underground. There is a central sniper spot and an opposite sniper spot, which makes the sniping really balanced. Another aspect is the service pipe which can be accessed by both sides. There are multiple entrances into the Bomb Spots and good grenade-spots.
The main issue we are currently having is to give the map a more realistic feel while making it less repetitive. If you're willing to give any tips or feedback, here are some pictures:
Overview(http://imageshack.us/a/img843/9046/sphs.png)
Depository Building(http://imageshack.us/a/img850/839/py98.png)
(http://imageshack.us/a/img542/7601/f97o.png)
Bomb Spot A(http://imageshack.us/a/img46/6558/dyll.png)
(http://imageshack.us/a/img690/1063/75h5.png)
Underground(http://imageshack.us/a/img849/6871/xlh4.png)
(http://imageshack.us/a/img825/6305/xose.png)
(http://imageshack.us/a/img96/3973/2r26.png)
Crane(http://imageshack.us/a/img203/7439/0uah.png)
(http://imageshack.us/a/img41/4895/9ump.png)
(http://imageshack.us/a/img843/16/raqx.png)
Containers(http://imageshack.us/a/img834/526/7vx8.png)
(http://imageshack.us/a/img818/4569/9g0c.png)
(http://imageshack.us/a/img203/772/luma.png)
Containers - Eye-level Overview: ShowHide (http://imageshack.us/a/img834/2848/lbed.png)
Pipe(http://imageshack.us/a/img849/1261/7z87.png)
Spawns(http://imageshack.us/a/img812/8688/gap0.png)
(http://imageshack.us/a/img534/7263/wgft.png)
(http://imageshack.us/a/img19/7356/8b1m.png)
(http://imageshack.us/a/img163/8336/c6bs.png)
(http://imageshack.us/a/img842/4053/km88.png)
These pictures are from a previous version. We are currently reaching BETA and searching for BETA-testers.
Do you play Counter Strike: Global Offensive and are willing to BETA-test this map? PM me!
Don't hesitate to give feedback on the screenshots!
If you could please put your images in spoiler tags, that would be great. My poor college internet didn't even have time to finish loading all of the pictures by the time I read the thread and hit reply. :)
On topic, I'm afraid my hands are pretty full at the moment, so I'm not able to help with mapping, but I do think I have a modern tileset or two floating around, if you need them.
*fixes unspoilered screenshots* As Rose already pointed, the rules regarding spoilers and images haven't changed.
Quote from: Blizzard on September 04, 2013, 05:32:47 am
*fixes unspoilered screenshots* As Rose already pointed, the rules regarding spoilers and images haven't changed.
Oh sorry, I totally forgot! I simply copy-pasted the images from another forum.
Haha, no problem.
Quote from: Blizzard on September 04, 2013, 05:45:29 am
Haha, no problem.
I editted the Spoilers so if people are interested they can easily navigate without having to open all the spoilers :3