Hello!
I want to make an event and show on it an animation that loops whenever it finishes
for example :a character is sleeping then I want to show an animation appears that the character is sleeping and keep showing and looping.
How this can do ?
Have a parallel process.
Show Animation: Animation ID
Wait Frames: (enter in number of frames the animation is)
If you have a character graphic for it, simply check the "Stop Animation" checkbox on the event page.
Thanjs but ! !
I don't mean that.
I want to show animation from Database ,like with Show Animation command but I want it to loop after finishing, as long as the event exists, like Sleep Animation on some character
which loops,then I can stop it by swithes the page event
I wish My question is clear.
Quote from: game_guy on March 09, 2012, 06:23:53 pm
Have a parallel process.
Show Animation: Animation ID
Wait Frames: (enter in number of frames the animation is)
It seems this guys needs a better explanation. Let me evolve what Game_guy said to an explanation for beginners, alright here's what Game_Guy tried to tell ya:
Pick your animation you want to use on the sleeping charakter.
(http://dl.dropbox.com/u/29306744/Namnl%C3%B6s.png)
Then create two events on your map. One event with the sleeping charakter and one empty event. (The empty event will be our parallel process)
(http://dl.dropbox.com/u/29306744/Namnl%C3%B6s2.png)
Next we will set up the parallel event to give an animation to the sleeping charakter. It will look like this:
(http://dl.dropbox.com/u/29306744/Namnl%C3%B6s3.png)
Note that the girl sleeping is called EV060 which is why i have picked her in the animation event command.
I hope this answers your question more precise. Have a nice day :)
Thanks for everyone Repaied me.
I'll try it ,it should work.Goodbey...