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Messages - MarkHest

1
New Projects / [RMXP] Shortest Game Ever
March 19, 2021, 09:36:00 pm
SHORTEST GAME EVER
By MarkHest
Created 2021/03/20



LORE
Spoiler: ShowHide
For centuries RPG Games have been filled with endless battles, a long adventure, long boss battles and an exciting story...
...
...
...
LET'S SKIP ALL THAT AND JUST COMPLETE THE GAME RIGHT AWAY. Screw all the hard work and countless hours you need to get through. Let's just beat the game as soon as possible!




Characters
Spoiler: ShowHide
  • One character...
  • One journey...
  • One destiny...
  • ...
  • ...
  • ...
  • AND ONE BUTTON PRESS!




Credits:
Spoiler: ShowHide
RGSS Team from the RPG Maker XP makers.
MarkHest for making the game.




Download link:
Click to get download link from MEGA!


2
Video Games / Nintendo Switch Friend Codes
March 07, 2019, 10:55:55 am
So for you who own a Nintendo Switch, let's add each other as friends and play some games together. I'm currently into Monster Hunter Generations Ultimate. Would be really fun to play with some of you all!

My Friend code is: SW-4148-0746-1021

Looking forward to playing with some of you! :haha:
3
Other than the leveling system(To put level requiredments on everything) it's pretty much the same game :)
You farm a lot, you kill a lot. you gather a lot. You finaly shof your hard work in everyones faces once yougot the best stuff ;)

The questing system is a little different, but it's bareble. Hope to see you around^^
4
(BUMP)
Has anyone picked up on this yet? :roll:
THE GAME IS FREE!
5
I'm not sure I'm doing this right...

if $game_troop.enemies[2].hp <= 0 should be in the conditional branch, right? When I put it there I get an error that says "The script is hanging"

EDIT: Nevermind, I got it to work. Thanks a lot :)
6
Doesn't that check the HP of the entire troop? I need the HP of one specific enemy only.
How do I use this code? :P
7
Script Requests / Conditional Branch for enemy HP
June 04, 2016, 01:09:12 pm
Hi. I need a small script to put into a conditional branch to check whether an enemy's HP is 0 or not. I need this because during a battle i'm making an enemy will be change every time he reaches 0Hp and then heals. I'm gona make this conditional branch check every turn of the battle. I can't use the event to check HP because it only does it once and then no more.
Thanks :)
8
Do you enjoy playing Monster Hunter...? GREAT! Me too! :haha:

If you're interested in playing Monster Hunter Online (It's a free game) there is now a patch that translates some of the most important texts in the game from Chinese to english. The game was originally only suposed to be released in china but some awesome people made this awesome patch for everyone :)
Apparently they are eventually going to translate the whole game but for now the patcher will translate only some of the chinese. Don't worry though! I've tested it and it's totaly playable. The most important texts like quests and item names and lots of GUI is english.

The process for making an account is kinda tricky for non-chinese people but heres a really good guide on how to make it work: http://2p.com/37687457_1/Monster-Hunter-Online-CN-Open-Beta-Registration-and-Download-Guide-by-cindyhio.htm
I followed that guide step-by-step and it worked for me.

Once you install the game and update it you download this patcher and install the patch where you installed the game: http://kogath.com/TeamHD/
(Remember to download all original patch data from the original launcher before applying the english patch. Not sure if it matters but it's good to be safe)

If you do actually download the game and want to to play I am located on this server shown bellow:
Spoiler: ShowHide


You choose the server in the Launcher. Make your character there if you want to play together with me :) (You can't transfer characters between servers)
That server is also a place where a lot of western people have joined because of a reddit post.

(The Monster Hunter Online Launcher is always in chinese so don't freak out if you patch it and see only chinese in the Launcher.

As I said before, the game is free. The only tricky part is making that damn QQMail account.

Once in-game press Y and add friend. Write Nali and you should have added me as a friend. Please make a post here as well if you plan on playing :roll:

Hopefully some of you guys are interested. It would be awesome to play one of my faviourite game series with you guys! :haha:
9
Video Games / Monster Hunter 4 Ultimate?
March 06, 2016, 08:10:42 am
Since none of my real life freinds owns the game I can't build decent team to climb some G-ranks and hunt for fun.
So how about you? Do any of you own this game on the 3DS that would like to hunt together?

Just add me if your interested: 1134-8015-0416

Just gona remindmind you to ping me your friend code as well so we can both play.
I player this game a lot so a decent team of peoeple i know online would be awesome :)
Pleas do if you own the game, playing with random people is so boring :roll:

Cause admit. Playing Monstrer hunter with friends is LOTS more fun than alone or with random people! :D
10
Thank you very much!
For some reason the program crashes every time I load it up. Maybe it has a problem running on Windows 10. I'll try to figure out how to run it but thanks for the file! :)
11
I only need to use it to copy over items and stuff with numbers higher than what the regular RMXP allows(The small letterboxes are drving me crazy). If anyone have the Postality Knights version, please uppload it somewhere and send me a link :)
12
I made my own tileset for a special world in The Missing Part and I thought I'd share it with whoever might find it appealing.
- It's completely self made(Exept for the grass Autotile. That's just a re-color)
- Free usage for anyone.
- Wouldn't mind to be given credit if used.


Tileset: ShowHide


Autotiles. 4 Pictures: ShowHide















Panorama. 2 Pictures: ShowHide








Fog. 1 Picture: ShowHide






In-Game Examples. 4 Pictures: ShowHide












Animated Example Picture. 1 Picture(GIF): ShowHide




13
I got it to work! Thanks so much for the help! :haha:
14
How do I get the digits if it's a negative number?
15
So how can I get the value of a digit if the number is a two digit number?
If the number is 52... how do I get the 2?

Sorry, I don't know Modulus very well. I'll look into it and see if I can understand it better.
16
So I have a puzzle in The Missing Part that keeps track of a number. What I want is to show this number as a picture. This would require a script that can keep track of each digit in a Variable and show a different picture depending on what that digit is.
So let's say I have 10 different pictures, one for each number(0 to 9). I need a script that shows a specific picture depending on what digit in the variable. The number 10 would require two pictures to show since the number has 2 digits. 100 would require three pictures because it's 3 digits... etc...
I will also be able to specify the location of the picture to properly align the pictures to appear as a whole number. (The puzzle variable mainly stays within a 2 digit number and rarely becomes a 3 digit number)

Can this be done?
17
Chat / Re: What are you listening to right now?
January 17, 2016, 01:50:31 am
Undertale Megalovania

I wish I can one day make boss music this FREAKING epic! :^_^\': It's one of my favourite songs :D
18
Chat / Wanna play Diablo 3 together?
January 15, 2016, 09:09:31 am
So now that Season 5 is released in Diablo 3 I'm going to be playing a lot more of the game. I wanted to ask if any people here owns the game or maybe even plays it every now and then.

We could play together and maybe even make a clan where we hang out in game. Who is interested in playing Diablo 3 with me/us? :D

My Battle.net tag is: MarkHest#2520

Feel free to send a friend request and play with me :)
I'm going to make a new Clan in honors of Chaos-Project. We shall be its champion!! :gunz:

So yeah! I hope some of you are interested in joining!
Playing with friends is always more fun than playing alone or with the random people the game groups you with.
19
Welcome! / Re: Hello there!
January 14, 2016, 10:50:52 pm
Welcome to the forums! :haha:
I hope you'll enjoy it here, the community is very friendly! We all treat each other like family. Looking forward to see what you have to contribute! :)

Have fun!
20
Hello everyone! :haha:

I'm in high spirit today! :)
Since I love the community here I decided to finaly let you guys in a project that I started working on this last summer. The project is made in Unity and the game is going to be focused around platforming with RPG elements in it. A Sidescroller. The game will also focus a lot on difficulty spikes. One of the main selling point of the game is going to be the epic and difficult boss fights that will show up after completing a world region(A set of levels).

The gameplay around how stages/levels work are going to be very dynamic! Very few levels are going look alike and have identical platforming segments. I want this game to always throw something new at the player when he/she makes progress and try to make the game as fun as possible.




So I'm here now! I'm reqruiting people who are itching to join a side-project that has no preassure or dead-like whatsoever. It's just a project that you can work on whenever you feel like it. Maybe one day you just feel like you want to work on something but don't know what... that's when you work on this game ;) 

The final release is most likely going to be free as making this game will mainly be a learning experience for me and the quality of some things I create can be lacking. But who knows... maybe if I can get a decent team of talentet and experienced people we might be able to polish the game enough to be a decent experience... or maybe even an AWESOME experience! And as long as the content/resources in the game is self made and original(which I will keep to) there won't be any trouble just in case the game actually turns out better than I thought and can be sold. Don't get your hopes up too much about that detail though! For now this game is just a side-project that is fun to work on and will give me (and maybe even you) some well needed experience in Game Developing.




So far some friends in school have joined me on this project so I already have a small team. We are 7 people in total but only 3 people are active with working on the project. The people who are active are 2 Programmers(one is me) and 1 Artist(she's talented!).

At first I wanted this to be a one-man-project and made most the game myself from ground up but after a while I scrapped that plan and asked if some of my friends were interested in joining. I was really suprised on how much more fun and easier it became when sharing my work with others. To work as a team on this project was the right decision!




So now I look at you!
YES... YOU! :clap:

Are you maybe itching to join a project that might or might not give you a fun experience in game developing? Like I mentioned before, this project has no dead-line there is no preassure on the team members and we are free to work on the project whenver we want. The only downside to not being active is probably that someone might finish that one thing you wanted to program/draw/sketch and you will need a new task :roll:



So, what kind of work are you interested in? Are you a Programmer, Artist or a Designer?

- Programmers:
The project is made in Unity and the code is written in C# so if you're familiar with either of these things you can contribute to many many many things. We're programmers! There is NOTHING we can't do! ;)

- Artists:
This is what we are in the MOST need of. We are in BIG need of telented people who are good at drawing and animating!
Graphics basically MAKES the game, they bring it to LIFE. Without graphics we'd just be staring into black space... maybe see a few cubes every here and there(programming joke) but that's irrellevant. Colors are the life of the game, without them everything will be just dull and boring and no one likes looking at a dull and boring game :(.
Thankfully... You're here! If you're burning for making things look awesome and fill your surrounding with life then I more than welcome a person like you on the team. I have need of talentet artists more than ANY other kind of worker. There is going to be a lot of graphics/resources needed so

- Designers
Are you a person of many ideas...? Are you a person of many CRAZY ideas...??? GOOD! Because for this game to become what I want it to become I'm going to need more than just one brain to do the thinking. People with many ideas are awesome! I mean seriosuly... who wants a game where you do the exact same thing over and over with some slight twist every now and then to "try" and keep the game interesting... no. Poor design I say.
While this game is going to be a linear platformer where you beat up enemies every now and then I am going to try my best to make this game as interesting as possible. It's already planned that every new level is going to bring something new. Some parts of a level might even be COMPLETELY different to what you're used to doing in the game.
You see... I am also a person of great imagination and I like comming up with ideas and solutions. But two minds are better than one! It does not matter if you can't draw or program or maybe you don't know anything about unity at all! That's alright! You can help this game out just by sharing a SIMPLE idea, you clever son of a bitch! :up:

- Sound Manager
Are you good with sounds? Are you good an voice acting? Are you good at anything at all?? Of coure you are, because you're awesome!
Listen... I want this game to have good quality sounds and even voice acting so if you're skilled in sound managing and making sounds effects etc... I NEED you on my team.
I might be a music composer but when it comes to recording, playing, mixing and messing around with sounds I'm a complete noob. This project is need of at least one person like this who is good at handling sound. Every sound. Everything from jumping to landing to magical attacks to lava explotions to footstep sounds... every sounds essentially. You will be the person in charge of this and the game will be very lonely without you because... it has no sound :(
If you have a good mic, a place where you can record without buzzy backgrounds, peace and quite and knows what you're doing on the edit table then please concider joining. I have much need of you.

- Music Composer
Hehe...
Hehe.....
This is my spot! :^_^\':
I might already be the project leader, lead design, lead programmer, lead artist, the boss of the whole project... but I am still a video game music composer. I will take this spot and try to work my magic on this games soundtrack. 90%-95% of the feedback I get on all my music is positive so I'm very confident I will be able to bring good stuff to the table.

HOWEVER! If you too are a talented composer don't be affraid to step in and ask to join. If you too want to take a part in making music for this game then I might just let you join in on it. All you need to do is  send me some sample that you've made so I can determine whether you're qualified or not! (I'm very picky about the music in games. It's always that one thing people will remember the game for)
You can send a sample or two either as a post here on this forum thread or you can send them to me as a private message(if you want to keep the secret I mean. Don't worry I'm very trustful.)




I just need to say something before I go on. There are people I know very well here on these forums that I trust and I would be OVERJOYED to have them on my team. Should any of these people request to join this project I will grant them instant access to the team. However if I don't know you or if you are a new member on this forum I will first need to know who you are before I can invite you to the team. This is easily fixed by simply chatting, posting, sharing or maybe even skype conversations etc. Anyway... if you are concidering joining this project I am very grateful to you and I'm really looking forward to working with you in the future.

I have a skype group where the team members can chat or share work that they've made. If I accept you to join this project you will be prompted to get invited to the skype group.
As for the actual files of the project. We are using TortoiseSVN to be able to work separately in the same project file without interrupting each others work. TortoiseSVN also make it easy to keep everything up to date without much trouble. The people I know on this site will get instant access to the  SVN adress and the files if they decide to join, other people will get it once they're trusted. For obvious reasons ;)




The game is already in a high Alpha and many things are working as they should without too many bugs or glitches.
I took the time to make a demo of the tutorial level in its beta state, just so people can get a taste of what kind of game I'm actually trying to create here.
90% of the graphics are placeholders so don't freak out over the graphical details, alright ;)

Download link:  Demo Alpha Download

Controlls in game:

Arrows to move...
Z to run...
X to attack...
Space to jump...



(hr)

I also have this BIG GIF animation if you don't feel like downloading the game, it should give you an idea of what the game is like:
Large GIF: ShowHide


Judging the demo of the alpha version, do you think the game holds potential? Feel free to share your toughts. This is going to be an interesting experience :)

I SOOO want GameGuy, Winkio, Ryex, KK20 and Blizzard in on this project! Working together with you guys would be so much fun and awesome! *hint* *hint*




I have two FULL notebooks of information that I've writen down about the game. Suprisingly I did a lot of planning on this game before I started working on it... (in comparison to The Missing Part - (Title Missing) where I didn't plan shit).
I'm going to copy what I've re-writein those notebooks all over to text files on the computer but that might take a while. What I'm trying to say is that I've planned this game very well. How its going to play and how it's going to change as you progress, most of the level design(mechanics) and all bosses already have their behaviour and AI planned. Many enemies are also already finished but more are bound to show up(¨looks at a random designer that might sign up¨)

Feel free to ask questions about the game. Is there anything you would like to know about it that I might have missed?