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Messages - Blizzard

41
Does it affect the same files or not? It's possible that it has issues with playing MIDI files, but works fine with OGG.

Same for the transition files. Are they in a different file format? Do other images have this issue of not being able to be loaded?
45
Just had to change the topic title and remove a key term (only one key term is supported) and now it works fine. :)
47
Please use this template so your script can appear properly in the Script Database.
48
RMXP Script Database / Re: [XP] XP Ace Tilemap
March 24, 2019, 07:25:09 am
Quote from: KK20 on March 24, 2019, 12:22:32 am
Additionally, Planes initialized without a Viewport on larger resolutions would not appear


So, if I decide to make CP 16:9, I'll have to update?
49
Welcome! / Re: Not new. Hi.
March 20, 2019, 06:12:11 am
:welcome:

We're all basically hanging out in Discord. xD
51
RMXP Script Database / Re: [XPAce] Audio Add-Ons
February 06, 2019, 05:00:01 am
Hm, not sure where to put this in the database. It's an XP script, but requires XPA. :/
52
You might wanna try call RegFlushKey before RegCloseKey. https://docs.microsoft.com/en-us/windows/desktop/api/winreg/nf-winreg-regclosekey

Quote
The RegCloseKey function does not necessarily write information to the registry before returning; it can take as much as several seconds for the cache to be flushed to the hard disk. If an application must explicitly write registry information to the hard disk, it can use the RegFlushKey function. RegFlushKey, however, uses many system resources and should be called only when necessary.
53
You should update the original post if you haven't already.
54
That's a shame. :/ Well, that's XP for you.
55
I'm not 100% sure, but I think those settings are put into the registry. If you could track down where they are, you could easily use a registry modifier script to change that.
56
Did you make sure to start a new game? This is incompatible with save games that have been created before the hunger/thirst script has been added.
57
Oh, you meant items. Yeah, those won't work outside the box with hotkeys.
58
If decrease of durability and potentially unequipping is handled through Game_Battler#attack_effect, it will work with Blizz-ABS.
59
It's 1. 0 is always nil so it's used internally to indicate "unassigned" or "nonexistent".
60
Dayum, this is pretty awesome. xD

EDIT: I changed the type to "Custom Mapping System" since it was a bit too long.