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Messages - DeathLock

41
Resource Requests / Re: Sprite please.
June 24, 2009, 03:04:20 am
@Calintz:

Spoiler: ShowHide

You see that its in the center, and the shoe has a flat surface. Though, considering the RTP perspective. I'll bring it down two pixel lines, so more of the shoes front will be shown. I still want it to be clear that the heel is at the center of the shoe, so it will be visible.
42
Nothing says boost of energy like the smell of money. XD
43
Resource Requests / Re: Sprite please.
June 23, 2009, 02:34:43 am
@Calintz: Check the reference picture, from what I can guess it should look like that. Maybe the shading could you some reworking. =P
44
Resource Requests / Re: Sprite please.
June 22, 2009, 12:12:55 pm
Well, as long as no one else is going to do it. ^_^



Didn't do the hat yet. Do you want it with a shadow or not?
45
Chat / Re: Ridiculously slow progress
June 17, 2009, 02:34:18 pm
I haven't touched RPG Maker for months. >.>

I just don't work on it, because I don't want to. So, I stick with spriting for others, until I find a project that I can actually work make progress in.
46
Resource Requests / Re: A mirror
June 15, 2009, 07:52:50 am


Credit goes to ccoa.
47
Resource Requests / Re: Sprite request
June 12, 2009, 06:51:00 am
Update, for anyone who cares. :P




Isn't it beautiful? :V:
48
Resource Requests / Re: Sprite request
June 06, 2009, 03:16:01 pm
Excuse the lack of updates. I've been too busy to actually work on the sprite.

I'll have it done, by this week. Thanks for the patience (its hard to find someone like that around RM). =P
49
Resource Database / Re: Death's Pixels
June 02, 2009, 11:51:12 am
A small update for today, an icon.


Its a pill, obviously.
50
Resource Requests / Re: Sprite request
May 29, 2009, 06:02:12 pm
Here's what I have so far.



I hate to put so many things in such a small sprite.
51
Resource Requests / Re: Sprite request
May 28, 2009, 01:44:12 pm
You still need this? I'll attempt to sprite this.
52
Resource Database / Re: Death's Pixels
May 23, 2009, 02:53:39 pm
As well as rearranging the sprite directions. ^_^

QuoteMake sure you name them with the prefix "!$"
Example: !$your_file_name.png
53
Resource Database / Re: Death's Pixels
May 23, 2009, 02:39:31 pm
@Sally: I don't see why you couldn't do the VX format yourself, but here.
Spoiler: ShowHide


I might do a downset for the giant slime.
54
Resource Database / Re: Death's Pixels
May 23, 2009, 06:29:00 am
Update, Sweet Tooth from the Twisted Metal series. (Twisted Metal: Black to be more specific.)

55
Resources / Re: Rising Legend Tile Set WIP
May 22, 2009, 05:09:06 am
In my opinion, no. A combination of styles does not work, especially in these cases, it might work in more smaller roles. It won't look nice, it would look strange, as if you're trying to hard to impress.
56
New Projects / Re: Steel Angel
May 17, 2009, 05:14:34 pm
Criticism is always associated with harsh words, that's how you push yourself to improve.

QuoteFate is doesn't have any memories his past life and doesn't question Ivan about them.

Yeah, that's where you get the 'he lost his memories' part. :\

Don't worry about Dio's treatment, he's always like that, which makes him so fun. =D
57
Never shade off the template, unless its tight clothing.
58
I would suggest to add some blue to the black, in my opinion. Leila looks pillow shaded (unless you zoom in), so try to give it more texture like you did with Adrian. The white you're using with Noname, needs a bit more light, unlike the white with Koli looks excellent.

The hair with Tyryss, needs to be softer in shading, use lighter colors to even it out. (Though, don't trust me on this, I'm no good with hair myself.)

Outlines are only a reference, you'll have to shade over them, eventually. Don't keep them around, shade over them according to your light source.
59
Resource Database / Re: Death's Pixels
May 15, 2009, 08:09:02 pm
An example for how the pose could be used.


And two more downsets.
60
Resource Database / Re: Death's Pixels
May 08, 2009, 07:07:20 pm
Okay, let's not turn this into a stripper discussion. XD