You have 13 characters from the get go. They are a unit of knights that are going down a path of insanity. In the beginning, I give the players the feel that the actions that the knights take are justifiable. At one point, the knights liken themselves as invinicible gods of death and get in over their heads, completely losing the original focus for their own arrogant agendas. In a large scale battle gone wrong, they lose four of their number including the leader & second in command. After narrowly escaping, the remaining knights have a self-examination and begin to doubt themselves because of their foolish actions so far. It is in this self-examination that a new leader rises from among them and they decide to go off and fight one more battle to fulfill their original goals. They plan to go all out with no room for failure; however, one of them during that self-examination comes to the conclusion that all that they have been doing has been mindless killing and that all their sins are just catching up with them. During the final battle, that character betrays the group by letting in the enemy soldiers and ultimately commits suicide. The remaining knights fight an epic final battle against the opposing knights with many of the mini-battles having double knockouts(they both die). Only the main character remains at the end of the battle, having been unable to succeed in their final push. It is at this time while the winning knights are interrogating him, that the player finds out that there really is no reason to what they have been doing, they weren't even knights to begin with because the kingdom that they "represented" was fictious. They were just wandering insane serial killers. At the moment of his execution, standing beside the pikes with the heads of his former comrades, the main character is asked for his final words. He smiles and says "I am fear, I am destruction, I am death." The reason that he is smiling is because *pause for effect* his ropes have come lose. He kills the executioner and the guards beside him, takes the executioner's giant ax and leaps out into the crowd swinging before he is finally taken out by one of the holy knights he had fought previously. It ends with their "fictious" benefactor, who was hidden in the crowd, walking away.