Quote from: Kise on October 09, 2017, 02:50:27 pm
I tried 's.contents.font.size = 22' but it didn't change anything.
Oh, sorry. It seems because of this:
#--------------------------------------------------------------------------
# * Create Command
#--------------------------------------------------------------------------
def create_command(size)
command = []
size.times do |i|
if (exist = FileTest.exist?(filename = make_filename(i)))
content = read_content(filename)
text = content[:game_system].instance_variable_get(:@notesavedata)
else
text = "---------------No Data---------------"
end
savedata = {}
savedata[:name] = "\\}File #{i+1}: #{text}" # <<<<<<
savedata[:condition] = exist if self.is_a?(Scene_Load)
command.push(savedata)
end
command
end
In other words it's the same as show text code (vxace)
\} = reduce font size.
\{ = increase font size.
You can also use
\c[1] = changing color.
However, this will not work and will turn out weird:
\n[1], \v[1], ... (everything that reads game data).
\b, \i (bold and italic also not work.
Note that with the double quote string, you must add one \ to each special characters.
(ex: \\c\[1\])