Chaos Project

RPG Maker => RPG Maker Scripts => RMXP Script Database => Topic started by: Nortos on February 20, 2008, 01:23:22 am

Title: [XP] 3 Man CBS
Post by: Nortos on February 20, 2008, 01:23:22 am
3 Man CBS
Authors: Nortos
Version: 1
Type: CBS
Key Term: Custom Battle System



Introduction

Side view animated battle system


Features




Screenshots
(http://img82.imageshack.us/img82/619/cbsspoofusfighttf3.png) (http://imageshack.us)

(http://img217.imageshack.us/img217/2484/cbsspoofusskillcb2.png) (http://imageshack.us)


Demo
http://www.mediafire.com/download.php?jojmw10u1tj (http://www.mediafire.com/download.php?jojmw10u1tj)
http://www.megaupload.com/?d=89U4YD3E (http://www.megaupload.com/?d=89U4YD3E)


Instructions
Instructions are in the script


Compatibility

May not work with complex battle systems or limit breaks


Credits and Thanks

Title: Re: [XP]3 man CBS
Post by: Blizzard on February 20, 2008, 05:13:22 am
You should increase the command window's width and change its positions so no space is inbetween.
Title: Re: [XP]3 man CBS
Post by: Spoofus on February 20, 2008, 09:34:45 am
he based it off the layout i wanted :) i'm surprised this was moved to script database
Title: Re: [XP]3 man CBS
Post by: Blizzard on February 20, 2008, 09:39:40 am
It's a sideview CBS, that's rare. :P
And it's a CBS, those are not easy to make.
Title: Re: [XP]3 man CBS
Post by: Spoofus on February 20, 2008, 09:46:38 am
yeah i know i praised Nortos for his nice work for this..and oh for those who use the animated version that Nortos did for me as well.if you have a issue where the character in the first position slot runs behind the enemy when attacking (vise versa if a enemy is attacking the first position it goes behind it) just let me know i found a way to fix it. but yeah i think Nortos is up there with Blizz now in my opinion :)
Title: Re: [XP]3 man CBS
Post by: Nortos on February 20, 2008, 04:51:15 pm
pfff bs lol these are easy I find layout stuff I would have no idea to do some of the stuff Blizz does
Title: Re: [XP]3 man CBS
Post by: Valcos on February 20, 2008, 05:00:49 pm
Nice CBS ;D!! I gotta find a new battle system using the default from XP :P
Title: Re: [XP]3 man CBS
Post by: Sally on February 20, 2008, 06:02:02 pm
ahh! awsome! i think i like it.. just a question tho dose it work with PKE?

maby have the hp bars for enemys on the enemy's head... kuz its hard to tell what one is what.. :P
Title: Re: [XP]3 man CBS
Post by: Juan on February 20, 2008, 06:07:56 pm
It should through the font probably won't work.
Title: Re: [XP]3 man CBS
Post by: Sally on February 20, 2008, 06:54:26 pm
im testing it now.

it dose work. :)
Title: Re: [XP]3 man CBS
Post by: Valcos on February 20, 2008, 07:08:08 pm
I liked the battle system ;D... but to be honest wasnt to big of a fan of the sprites :-\
Title: Re: [XP]3 man CBS
Post by: Nortos on February 20, 2008, 11:53:05 pm
dollmages you can change the configuration to just use charsets or whatever you want. Also I can maybe sometime make that an option to put the health bars on the enemys Susy
Title: Re: [XP] 3 Man CBS
Post by: Calintz on January 13, 2009, 05:22:36 pm
Small CBS, but a good one =)
Title: Re: [XP] 3 Man CBS
Post by: Vein Pyroclasm on January 20, 2009, 03:31:11 am
I have absolutely no clue how you use this....
Title: Re: [XP] 3 Man CBS
Post by: Dragon X on January 27, 2009, 11:22:29 am
I have the old RTAB system with the connected attacking feature, It's giving me lots of problems so this should help.
Title: Re: [XP] 3 Man CBS
Post by: ShadowPierce on November 04, 2009, 08:31:10 am
->Sendspace doesn't work & megaupload doesn't let me download because of something about my IP address? May I request a new link or something?  :plz:

Please & thanks!!! ^^


Title: Re: [XP] 3 Man CBS
Post by: G_G on November 20, 2009, 09:26:55 pm
here's a mediafire link http://www.mediafire.com/download.php?jojmw10u1tj
Title: Re: [XP] 3 Man CBS
Post by: Kyra on April 17, 2011, 09:14:14 pm
Quote from: Vein Pyroclasm on January 20, 2009, 03:31:11 am
I have absolutely no clue how you use this....

First you download the Demo, and open it up with RPGXP. Then you look into the scripts and modify what you wish, and follow the instructions inside. I have been planning to use something like this really. I just need to learn how to move things around (like the health bars and enemy name placements) and I should be fine.
Title: Re: [XP] 3 Man CBS
Post by: WhiteRose on April 17, 2011, 09:22:23 pm
Quote from: Kyra on April 17, 2011, 09:14:14 pm
Quote from: Vein Pyroclasm on January 20, 2009, 03:31:11 am
I have absolutely no clue how you use this....

First you download the Demo, and open it up with RPGXP. Then you look into the scripts and modify what you wish, and follow the instructions inside. I have been planning to use something like this really. I just need to learn how to move things around (like the health bars and enemy name placements) and I should be fine.


Try and pay a little more attention to the dates on posts to which you are replying. You should get a warning when you're posting in a topic that hasn't been posted in for a long time. Though necroposting is acceptable if it's relevant, try and use common sense when replying to old posts - the user to which you are replying hasn't even logged onto the site for more than a year.

This is just a friendly reminder.
Title: Re: [XP] 3 Man CBS
Post by: Spoofus on April 21, 2011, 07:32:11 pm
wow i thought i was the only one using this script since it was made for me      weird
Title: Re: [XP] 3 Man CBS
Post by: danesopeezy89 on May 30, 2011, 01:40:45 am
hey this may be an odd question but is there a way to disable this script?
for example
script:$Disable_3 Man CBS
Title: Re: [XP] 3 Man CBS
Post by: diagostimo on February 21, 2012, 02:06:38 am
hey, sorry for the major necro, but i was wondering if anyone knew how to change the default actor in this script? say for instance on load up the default actor is the one with the id of 7 in my actor list, and i want it to be id 1, i also cant change the names of the default actors, when i do it comes up with an error when launching the battle system, and cant see anywhere that defines them in the scripts  :<_<: one last thing :D i was wondering if its possible to switch party members around, as i want my game to consist of many playable actors, thanks if anyone can help, it will be much appreciated :)
Title: Re: [XP] 3 Man CBS
Post by: Kirye on February 21, 2012, 10:08:07 am
Quote from: diagostimo on February 21, 2012, 02:06:38 am
hey, sorry for the major necro, but i was wondering if anyone knew how to change the default actor in this script? say for instance on load up the default actor is the one with the id of 7 in my actor list, and i want it to be id 1, i also cant change the names of the default actors, when i do it comes up with an error when launching the battle system, and cant see anywhere that defines them in the scripts  :<_<: one last thing :D i was wondering if its possible to switch party members around, as i want my game to consist of many playable actors, thanks if anyone can help, it will be much appreciated :)


I used to use this script alot for one of my games, so I think I can help!

- Change Default Actor
That one's simple. Just go into the game database and head into the system tab. On the top left corner of that page, you'll see initial actors. Just change it up for whoever you want to be the default actor.

- Error when launching battle system
When you change the name of your actors, you also have to change the name of the facesets in the Pictures folder. If you check in there, you'll see that the facesets are named Actor_face. Just change the first name part into whatever you name your characters.

- Switch Party Members around
Do you mean in battle or out of it? If you mean in battle, i'm sure there's a way you can event it with common events or something. As for out of it, there's a really good party changing script lying around this website, just go into the Script database and use that. :)
Title: Re: [XP] 3 Man CBS
Post by: diagostimo on February 21, 2012, 03:03:57 pm
ah yes, thanks, i never even knew that default actors were controled in main i just presumed that number 1 would be default and that the script changed this :P i should have clicked about the images, but i was looking for a way of defining actors instead of there facesets :)