Chaos Project Debug System
Authors: Blizzard
Version: 1.1
Type: Heavy Debug Utility
Key Term: Game Utility
IntroductionThis script will allow you to use an enhanced debugging menu with many useful options that even works in the battle without interrupting the battle and resetting the Scene_Battle.
This work is licensed under BSD License 2.0:
QuoteCopyright (c) Boris "Blizzard" Mikić
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
You may use this script for both non-commercial and commercial products without limitations as long as you fulfill the conditions presented by the above license. The "complete" way to give credit is to include the license somewhere in your product (e.g. in the credits screen), but a "simple" way is also acceptable. The "simple" way to give credit is as follows:
QuoteChaos Project Debug System licensed under BSD License 2.0, Copyright (c) Boris "Blizzard" Mikić
Alternatively, if your font doesn't support diacritic characters, you may use this variant:
QuoteChaos Project Debug System licensed under BSD License 2.0, Copyright (c) Boris "Blizzard" Mikic
In general other similar variants are allowed as long as it is clear who the creator is (e.g. "Chaos Project Debug System created by Blizzard" is acceptable). But if possible, prefer to use one of the two variants listed above.
If you fail to give credit and/or claim that this work was created by you, this may result in legal action and/or payment of damages even though this work is free of charge to use normally.
Features- new options in DEBUG menu (press F9 to open the DEBUG menu):
- Manage Switches
- Manage Variables
- Manage Party
- Manage System
- Manage Actors
- Manage Battle
- Teleport
- Easy Party Switcher
- Save
- Load
- Return to DEBUG ROOM
- Exit
- can be called from the map and from battle
- returns to the scene from where it was called
- supports "Easy Party Switcher" v2.1b and higher as enhancement
v1.0b- fixed glitch where skills would conflict with states
- fixed glitch where "Load" would be always displayed grayed out
- now beta
v1.02b- fixed glitch where manipulation of battle outcome wouldn't work
v1.06b- fixed glitch where Load screen would return to title instead of map
- fixed glitch where the in_battle flag wouldn't be reseted if the battle scene was aborted via debugger
- works now more convenient when calling other scenes
- improved coding
v1.1- added new license
- added usage and crediting instructions
Screenshots
DemoChaos Project Debug System
ScriptJust make a new script above main and paste this code into it.
Script Download
InstructionsInside the script in the first comment.
Compatibility99% compatible with SDK v1.x. 90% compatible with SDK v2.x. Can cause incompatibility issues with following systems:
- exotic CBS-es
- exotic Skill Systems
- exotic Weapon Systems
- exotic Armor Systems
- exotic Item Systems
- exotic Party Changers
This script is being used by "Lexima Legends IV - Chaos Project" and no incompatiblity issues are known with any of the large number of custom systems and scripts this game has built in.
Credits and Thanks
Author's NotesIt is not recommended to use the option "PREVENT_CRASH" as real bugs could be covered up.
If you find any bugs, please report them here:
http://forum.chaos-project.comThat's it! N-Joy! =D