Hi,
I am developing a game using RPG Maker XP with Blizz ABS that relies on stealth. I've noticed that enemies see through walls sometimes even though I set up the wall terrain tag on the tile they are seeing through. They only seem to see through walls at certain points which is very odd and I can't account for it.
I made a test project with a clean copy of RMXP and Blizz ABS and experience the same odd seeing through walls issue.I put this project in a Github repository to demonstrate my issue:
https://github.com/antlaw0/Test-Project
The enemy detects the player on the spots on the ground where I put grass.
How can I make the enemy not see through walls?
Thank you
I am developing a game using RPG Maker XP with Blizz ABS that relies on stealth. I've noticed that enemies see through walls sometimes even though I set up the wall terrain tag on the tile they are seeing through. They only seem to see through walls at certain points which is very odd and I can't account for it.
I made a test project with a clean copy of RMXP and Blizz ABS and experience the same odd seeing through walls issue.I put this project in a Github repository to demonstrate my issue:
https://github.com/antlaw0/Test-Project
The enemy detects the player on the spots on the ground where I put grass.
How can I make the enemy not see through walls?
Thank you