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Messages - Trainer Zydragon

1
Welcome! / Re: Hello
March 26, 2010, 11:08:16 am
I'm a HUGE Bleach fan, have been for years :D

Ive been dropping behind on Naruto abit like... I just want an awesome battle to happen, theyre both getting abit drawn out :/
2
Welcome! / Re: Hello
March 26, 2010, 11:00:32 am
Love your pic there XD is that Ichigo Kurosaki in some strange big-headed form? :D
3
RMXP Script Database / Re: [XP] Hex's Token Shop
March 26, 2010, 10:52:21 am
Yeah, make it optional?

Cos I would personally prefer spending AP on skills :)

Makes killing things more worth it :P
Could use it to level up too? like go from Soldier to Paladin for a certain amount of AP
4
RMXP Script Database / Re: [XP] Hex's Token Shop
March 26, 2010, 10:24:41 am
I think this would be good for buying skills too :P

Like an AP system, battles get you AP per monster, and you buy skill levels and stuff... Might be a good idea if it isnt already done XD
5
Video Games / Re: Bad-Ass Sequal to a Bad-Ass Game.
March 26, 2010, 06:39:55 am
:P I didnt say you said anything like that XD I was putting the convo back on-topic lol.

But yeah looks alright... I did play the first one, kinda sucked if im honest, especially the controls :P
6
Entertainment / Re: Lady Gaga
March 26, 2010, 06:31:32 am
Haha my bad, looked like a sarcastic argument when I read it XD
7
Video Games / Re: Bad-Ass Sequal to a Bad-Ass Game.
March 26, 2010, 06:21:29 am
First off: The game actually looks alright, I would play it... If it had trophies :D

Second off: Caligatio's just mean ¬_¬
8
Entertainment / Re: Lady Gaga
March 26, 2010, 06:14:10 am
Lol @ Blizz and Skye XD
An argument based on sarcasm... who wouldve ever knew that would happen :V
9
I kinda suck at most things... I could try my hand at mapping if you get the tilesets you want, and I'm always good for storylines or ideas :)
10
General Discussion / Re: Looking for Input
March 21, 2010, 06:02:57 pm
I quite like C, it follows a trail and I think its easier to read the number :)
11
Kiba survived by knawing off his own arm (somehow). He was the last living human on the smouldering planet.
12
I'm pissed and I still understood that :)
13
Express your Creativity / Re: Jek's Artwork
March 20, 2010, 03:35:51 am
LOL classy stuff... like the comic XD
14
Welcome! / Re: Hello!
March 20, 2010, 03:33:01 am
RPGM DID go 3D btw, it was on the PS2 haha

And it was a b*tch to map with ¬_¬
15
Video Games / Re: Calling All PS3 Owners!
March 20, 2010, 03:28:02 am
PSN: Zydragon (Its me on everything :))

I HAVE MW2 but I rarely play it now, since I platinummed it it's taken the fun out abit :P
16
Welcome! / Re: My Salutations
March 19, 2010, 07:26:22 pm
Yah welcome, enjoi the forums =D
17
Video Games / Re: Calling All PS3 Owners!
March 19, 2010, 05:24:32 pm
Added :D
18
Will start when more people join. Please dont spam this thread.
19
Players

Anna Lockheart, Lvl 1: ShowHide

PLAYER: WhiteRose
AGE:17
SEX: Female
CLASS: Ex-Knight

Stats
HP: 12
MP: 0
Att: 8
Dex: 3
Str: 11
Def: 6
Int: 0
M.Def: 0

Primary Element: Ice
Weapon Affinity: Sword and Shield
Character Details: Anna's father is a high-ranking member of the Velorian military. She never knew her mother; she died before Anna remembers. Though she was young, her father trained her in the use of the sword. With such training as well as her natural talent, she quickly rose through the ranks. She became the youngest captain the army had ever seen. However, in a freak accident, her entire regiment was killed or wounded while out on a mission. She still does not firmly grasp the nature of what happened, as she herself was knocked out during the battle. Unable to explain what had happened to her superiors, she was stripped oh her rank and title. Determined to leave her past behind her, she is leaving the city, looking for a new life.
Appearance: Shoulder-length brown hair, blue eyes, average height, slender. She prefers to wear her armor, as she has simply gotten used to wearing it by now and feels naked without it.
Techniques: Helmsplitter



Other Characters


Spellbook



Techniques

Helmsplitter: ShowHide

At the temporary cost of 2 Str (taken off your stat value AFTER the skill is used) you have +2 Str and +2 Att for one use of this skill. Str is recovered over time.



Bestiary

20
It is the year 2010, in a version of Earth where magic and ancient weapons were commonplace and simple machinery was just being invented. A viral outbreak is spreading fast through a single continent, causing the people affected to go rabid and attack others, their eyes also turning a bright yellow. You must find the cause of the disease and stop it, hopefully also finding the cure along the way.



Intro

Alright, so this is PlanetFall, an RPG based on the continent of Valerius on an alternate version of Earth. Monsters roam the lands and magic has been perfected through the ages. Technology was left behind, leaving only simple inventions like ancient versions of light bulbs, meaning weaponry reverts back to swords and bows etc.

This game will be very D&D-esque, as battles will be resolved by dice rolls and statistics (on my end), and levels will go up based on experience gained. Therefore, any battles you get yourself into will be simple; Declare your attacks or magic, and against which monster, and I'll use the stats that you set to resolve the fight, meaning you could take damage and reduce HP too. One last thing, lets be realistic... Your days CANT last 50 hours :).

Elements

Elements play a major part in this, and the circle of elements goes like this:

Fire -> Ice -> Earth -> Wind -> Thunder -> Water -> Fire

i.e. Fire is strong against Ice, Thunder is strong against Water.

Holy and Dark are simply weak against each other. Attacking a WEAKER element will increase your possible damage. You can choose ONE element to start with, and have a possibility of learning more elements along the way. You can't however learn a STRONGER element than your primary one. e.g. Primary element is Fire, your secondary cannot be Water, but may be any other element. The same goes for your tertiary element (third).

Statistics Explained

Alright so heres the basic statistics, and what each one does.

  • HP = Determines Hit Points before knocked out

  • MP = Determines Magic Points. Used to cast spells

  • Att = Determines chances of hitting (coupled with Dex)

  • Dex = Determines chances of dodging (coupled with Att)

  • Str = Determines damage dealt from succesfull hit

  • Def = Determines defence (coupled with Str)

  • Int = Determines magical damage from spells

  • M.Def = Determines defence against magic



Spells

Each spell uses a set amount of MP, and every spell AUTOMATICALLY hits the target (it is assumed no one can dodge a spell). Damage from spells is determined like so;

Int value - enemies M.Def value = Damage dealt

This is assuming the enemy has a neutral element. Some spells come with certain effects that may increase or decrease the damage dealt, or target multiple enemies at once. Negative values are counted as 0.

Combat

Combat is determined in much the same way, except there is a chance to avoid another's attack, like so;

Att value - half enemies Dex value = boundary number

The boundary number should be between 1 and 6. Lower than 1 is an automatic fail, above 6 is an automatic hit. For numbers 1-6, three six-sided dice a rolled and the result is divided by 3. This number must be equal to or lower than the boundary number for you to hit. Any damage dealt is done the same as Magic, using the Str and Def stats in place of Int and M.Def

If your HP is reduced to 0 at any time, you will be knocked out for a set amount of hours (given by myself). If you are low on HP, or want to recharge MP, you may REST at the cost of half an hour (game time) per HP/MP.

Levels

You go up levels depending on the exp you gainin battle. Exp is a fixed number that I will assign to the monsters and actions, and levels are also fixed values for every player. Every level gets you an extra 4 stat points.

Character Template

NAME:
AGE:
SEX: Male/Female
CLASS: Pretty much up to you

stats (distribute 40 points between the 8 stats)
HP:
MP:
Att:
Dex:
Str:
Def:
Int:
M.Def:

Primary Element: As stated above in ELEMENTS
Weapon Affinity: State your most used weapon type. When weilding these weapons you gain certain bonuses to attack and strength.
Character Details: What is your character like?
Appearance:

Starting Position:

Questions

Just ask if you dont understand something :D

P.S. You can't just say *Zydragon battles God, gains 1000000 EXP* at level 1, enemies are subjective to my creation, and obviously I will make them impossible to beat if you decide to go the God route.