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Topics - JamesTerrano

1
Resource Requests / More realistic character template
February 17, 2016, 11:38:19 pm
I found this via Google. I have it a few months saved in the browser.

I would like this template or another template of realistic characters in RMXP version.
(I don't know who did this, so I don't know if I can use this.)



I'm never ever going to work with the original RMXP character templates again.
I hate to death those little shits, called RMXP sprites.

I'd like to remake my unfinished projects with better and more realistic sprites.
I'll do all the characters by myself, but I need a template, which I will use as a base.
2
I was looking for a simple vehicle script for a long time.
Today I found this: http://www.universomaker.net/t313-rpg-maker-xp-usar-vehiculos-advance-vehicle-system
This is exactly what I wanted. It's perfect! But there is one problem. In my game I use Caterpillar script. At the beginning of the game is character alone. In this part everything works normally. However, later in the game is more characters. When I try to load a saved game where is more characters in party, the game crashes.
Am I right that it is Caterpillar script that causes problems?
Is it possible to somehow modify the Vehicle Script to be compatible with Caterpillar script (if that's the problem)?

And one more thing. I'm also looking for some Ammo Script. I found some scripts, but some of them were difficult and another didn't work.
I found something I like, but it looks like for RMVX and I use RMXP.
Is it possible to do what is on the screenshots here for RMXP?: http://rmrk.net/index.php?topic=45699.0 (http://rpgmaker.net/media/content/users/96/locker/ammo1.png)
3
New Projects / [XP] DEAD WORLD (Zombie Game)
March 15, 2014, 03:28:18 pm
DEAD WORLD

Introduction:
Dead World is my original zombie story. During the making of this game I'm trying to use various useful scripts and other things, that may come in handy in my game The Walking Dead. This serves a bit as the basis for my earlier game "The Walking Dead". However, it is unlikely that I will finish this game alone without help. Therefore, I hope that you will help me when I need it. Most games do a whole team of people... but I'm alone for the whole game.

Story:
Dead World follows the fate of survivors from different countries (eg Czech Republic, England, France, Russia, USA)... That's why is in the name the word "WORLD", because this is about entire world. Survivors are headed to a U.S. port, where ships were prepared, which should take survivors to the safe island. Survivors from different countries are hoping that these ships are still there and they get to safety.

Screenshot:



Screen 1 info: I found the Image in the Main Menu on Google. I don't know who made it or from where is it. It's possible that I will change it.
Screen 4 info: The light part of the road on the edge is the way into another location.
Screen 6 info: Story mode will be split into chapters.


The content of the game:
In the demo:
- Only the story of Czech survivors
- Only one kind of zombie sprite
- Only 1-3 zombie battle characters
- Original RMXP Battle System
- Whistling to distract zombies
- No rideable vehicles
- Minimum openable doors
- Minimum of special things
- The game will not include the Free mode
- Some battle background is missing
- Demo is currently in Czech, but will be later translated into English.

In the full version
- Complete story with bonus missions
- More types of zombie sprites and battle characters
- Different Battle System (maybe)
- Whistling and other noise to distract zombies
- Rideable vehicles
- More openable doors and accessible areas
- Various special things (eg cutable wire fence and more)
- Story mode, Free mode, Zombie mode
- Ammo for guns
... and many more.

Game modes:
Story mode - a game based on my original story
Free mode - Choose your character, search for other survivors and play as you want
Zombie mode - play as Zombie, chase people and turn them into Zombies

Chapters of Story mode
Spoiler: ShowHide
Chapter 1: "Shattered Hope" [Czech Survivors] (The survivors trying to escape from Czech Republic)
Chapter 2: "Far from Home" [Czech Survivors] (Czech survivor heading to Polish border)
Chapter 3: "The farmer's Nightmare" [English Survivors] (English farmer trying to escape from his farm surrounded by zombies)
Chapter 4: "On the Road" [English Survivors] (English farmer, along with other survivors trying to escape from England)
Chapter 5: "Still Alive" [Polish/Czech Survivors] (Allied group of Czech and Poland meets again treacherous James, who left the Czech survivors)
Chapter 6: "Lost in the woods" [French Survivors] (A young French couple flees through the forest from the dead)
Chapter 7: "Escape from Siberia" [Russian Survivors] ()
Chapter 8: "There is no escape!" [Russian Survivors] ()
Chapter 9: "The danger in the wasteland" [Unknown group of Survivors] ()
Chapter 10: "Far enough" [English/Russian/Spanish Survivors and Unknown group of Survivors]
Chapter 11: "The Path of Death" [Italian Survivors]
Chapter 12: "What caused the end of the world?" [US Survivors]
Chapter 13: "The path of evolution" [US Survivors]
Chapter 14: "A Safe Place" [US Survivors]
Chapter 15: "Once again on the road" [US Survivors]
Chapter 16: "King of the Dead" [US Survivors]
Chapter 17: "Here comes the king" [Half-Zombified James and Makena]
Chapter 18: "The Final Showdown" [US Survivors]
Chapter 19: "End of the Journey" [All Survivors]


The progress:
Demo - 75% (more details soon)

Need some help:
The things with which I need help soon!
- The whistling to distract zombies DONE! Thanks to big help from WhiteRose! Thank you!
- Very simple vehicles script
- Graphics assistance: Battle background
4
Very important request for help!
I need for my game Dead World and The Walking Dead this:

How can I do this?
When I press Q (or any key), playable character makes a whistle or other sound to attract zombies. Zombies must come to the place from where the sound came out, but not chase the player. When I do so that the zombie switched from "random" to "approach", the zombie will chase player around the map. The purpose of this is for example to lure the zombies away from any place, etc.
So what? What I need do?

I already have a whistling sound. But I don't know how to make that Zombie only will come to the place from which the sound came.

I hope someone can help me. I'm currently doing part of the game where I need it most.
5
I need help with a few things. I don't want to create a topic for each problem.
I write here is "what it is", "for which of my games I need it" and "description of the problem."

Tactical Battle System
Game: AMC's The Walking Dead: RPG Fan Game
I need for this game some good TBS and very simple instructions for setting (I understand English, but sometimes those instructions seem confusing to me).

Events / Characters make noises
Game: Dead World and AMC's The Walking Dead: RPG Fan Game
In this case, I need to make enemies (zombie) made a noise (such a zombie growl). Zombie walking around must sometimes randomly make different sounds. It may be as script, but again with simple instructions about setting up.

NPC characters attack other NPC
Game: -anotherworld-
Example: two characters running towards each other (same as with player when the event is set to approach).
Enemies must also run to the player's allied army, and when the two characters collide, one of them disappears.
Is it possible to do something like that?

Vehicles
Game: Dead World, AMC's The Walking Dead: RPG Fan Game, -anotherworld- and all future projects
I need some script or something for vehicles. For example Cars in the Dead World or Walking Dead.
In addition, I plan for the future Star Trek game similar to game Star Trek Online. There will be possible to control the ship and character.
I want to know how to do this: When I switch from character on ship to ship in space how to make the ship stay in the same place in space, from which I switched to character (switching from a ship to the character would be done through the skills).

Character Sprite Template from Pokemon GBA Games
Game: Pokémon: Project X
This request is extra. I am looking a long time for character sprite template (version from GBA Pokemon games). All are either small or version from Nintendo DS. Does anyone know if somewhere is a good template? Or can someone make one?

Do you remember my game Walking Dead? I wasn't here for a long time, but I continue working on that game. It just goes slowly because I do it by myself, and my computer is dead (I'm now on old backup computer) ...
6
Hello,
I need very urgently Battle System similar to battles in the facebook game "The Walking Dead: Social Game".
In this game, when the player attacks the enemy, the crosshair will appear. The crosshair is still moving, that the attack is not too easy.

Video from the game here:
http://www.youtube.com/watch?v=BxViX1BO0Rw&feature=youtu.be&t=3m39s

So, what I need is a battle system with aiming.
I prefer the original battle system from RMXP with added aiming.
That means battle background, enemy on it + moving aimer.
It should look like this:

(picture is made in photo editor)

I can't do Battle system, so I need help. Please please. Just a simple battle system according to my ideas as in that game on Facebook.
Please! If something like this is possible, somebody help me. I really need that so much!

Thanks for any help...
7
Hi, I need help necessarily with my game "The Walking Dead".
I hope someone will help me.
It would be better if the one who will help me knew The Walking Dead, but this is not required... Just adhere to the sample images and it will be fine.

1. Tilesets
I need a city tileset of Atlanta from Walking Dead...
Spoiler: ShowHide
I need interior and exterior!
Pictures:

Road to Atlanta


Streets of Atlanta, damaged cars, tank in which Rick Grimes hide.
Interior of Atlanta - for shop, roof, hallways, offices, etc.
ALL OTHER PICTURES HERE: http://walkingdead.wikia.com/wiki/Atlanta#Atlanta_in_the_TV_Series


Gas station (not so important)
Spoiler: ShowHide
Pictures:
I could not find much pictures...
Gas station with damaged cars...


Atlanta Survivor Camp


Vatos Hideout (Atlanta Nursing Home)
Spoiler: ShowHide
I need interior and exterior!

Other pictures:
http://walkingdead.wikia.com/wiki/Atlanta_Nursing_Home#Gallery


CDC
Spoiler: ShowHide


That's all tilesets for now...

2. Characters
I also need Characters. I am not good in creating characters.

Rick Grimes
Spoiler: ShowHide

hospital clothing


Uniform


Uniform with hat


Rick on Horse


Morgan Jones and his son Duane
Spoiler: ShowHide


Special Walkers
Spoiler: ShowHide

Leon Basset



Crawling Half-Walker (Bicycle Girl)


Jenny Jones


Atlanta Walker


Some ordinary walkers
Spoiler: ShowHide

At least 5 different zombies (for example 3 male and 2 female)


That's all characters for now... (this is characters only from first episode... i will need more characters later)

3. Scripts
Some Battle System:
Spoiler: ShowHide
Here are two options.
First: The fight will take place right on the map. Button for attack will be for example X or C.
Second: Battle System remains original of the RMXP ... with one difference. There will be a gunsight that will be controlled by the mouse. The gunsight will slightly move to not focus too easy. When you hit head, the enemy dies. When hit the body, enemy's HP will be reduced (in the case of zombie nothing happens).

Script must be very easy to use or i will not understand it.  :shy:
In the case of the second battle system, it will be necessary to create a "Battle characters"! But even so, the second option sounds more interesting, right?


Some Scripts for Walkers (Zombies):
Spoiler: ShowHide
First: I need a script that causes that when you get closer to a specific distance, zombie will not notice you.
Second: In the second episode of the Walking Dead, Rick and Glenn on himself smeared remains of zombies in order smelled just like them. So they both walk down the street without zombie attack them. I need a script that would do that in the game ... something like invisibility against zombies...
Third: When some of the main character in the story mode is bitten by a zombie,  he/she dies after some time, which means game over.
In free mode character only dies (without "game over") ... and it would be not bad if he/she came back as a zombie and attacks the player.


Thank you so much for any help.  :)


Edited (November 6, 2012):
When I started making this game, I was doing it every day ...
But now the work is stopped due to lack of graphics ...
I can not pay or some other reward for your help.
I care so much about this game ... after all it's THE WALKING DEAD.
Please tell me at least if someone of you will help me. Otherwise I'll go for help to other forum...
Believe me... no help, no game! And I would kill to complete this game!
:(
8
AMC's The Waking Dead (RPG Fan Game)
The project which is so very important for me!



Info:
Game is based on the TV series "The Walking Dead" from AMC, which is based on the same named comic book by Robert Kirkman. It's probably my best idea and my greatest project. The game will include a lot of playable characters for which the player can play depending on what part of the story plays.


Story:
The story is the same as in the TV series. The player begins in the hospital, in which Rick Grimes awoke from a coma. Furthermore walk through Atlanta, where you will be saved from Walkers (zombies) by Glenn, get into the CDC, the Hershel Greene's farm and far away.
In demo the story will end there, where the first episode of season 3 ends.
In Free mode you can choose a policeman, soldier or civilian and experience your own story in the world of Walking Dead. In Free mode, you get to places known so far only from comics (Alexandria Safe-Zone, Hiltop Colony).


Game Modes:
Story Mode - Original story as it was in the TV series.
Free Mode - Free game... Choose an ordinary character, give it the name and play the game on your own.
Survival Mode - You must survive attacks of Walkers on different maps. You can choose from four playable main characters from the series (Rick, Daryl, Glenn, Michonne).

Screenshots:

Free mode:

Survival mode:


Hospital Map (First Version):

Rick Grimes's Town (First Version):

The first maps... unfinished, imperfect, with imperfect characters (but probably I can't do better).

Progress:
maps: 5%
graphics: 5%
sounds: 0%
Music: 10%

I need help:
I need necessarily help with these things ...
scripts
Spoiler: ShowHide
1. I need some very easy Battle System. Something like: press for example C or X to attack.
2. Some script that will cause the Walkers (Zombies) will notice you on a certain distance.

tilesets
Spoiler: ShowHide
I need a tileset of Atlanta and CDC from The Walking dead TV series!

characters
Spoiler: ShowHide
I'm not good at creating characters. I really need characters from Walking Dead! For now: Rick Grimes (several versions), Morgan Jones, Duane Jones and several Walkers (zombies)!
Pictures of them can be found here: http://walkingdead.wikia.com/wiki/The_Walking_Dead_Wiki


Team:
For now, everything is made by me... except tilesets that are found for example via Google and combined as I need.

Demo or full version of the game:
"There will not be for a long time ..."
9
Welcome! / Hi there, I'm new here...
October 26, 2012, 12:27:14 pm
Hi,
I'm James Terrano (not my real name). I am here because a year ago (or two), I began to create in RPG Maker XP my first game. It was just a test of everything that RMXP can do. In the End, from that attempt was complete story.

The main reason why I'm here is that a few days ago I started working on my biggest project in RMXP. But I need help, because there are things that I can't do.

Well... wish me luck and soon you will see my information about this project, which is so important for me...


If any of the sentences sounds weird, sorry. I am from the Czech Republic and even if I quite understand English language, sometimes I manage to screw up something.

And if anyone cares what I've done in RMXP, here is the list:
Lonely Warrior - this is that my first attempt, which evolved into story. About 50% of the game is done. However, is in the Czech language, so probably none of you will want to play it.

Legend of the Seeker: Clones of Evil - a game based on the tv series "Legend of the Seeker". Development of the game was temporarily terminated.

Pokémon X - my original story based on the anime series and games "Pokémon". This game and the information about it is intended for PokeCommunity forum. The game will not be here on this forum.

And finally... my main project. The reason for which I am here. My most important creation. And what is it? You'll find out soon...