Chaos Project

RPG Maker => RPG Maker Scripts => RMXP Script Database => Topic started by: LiTTleDRAgo on February 03, 2014, 10:34:28 am

Title: [XP] Custom Resolution - Map Zoom
Post by: LiTTleDRAgo on February 03, 2014, 10:34:28 am
Custom Resolution - Map Zoom
Authors: LiTTleDRAgo
Version: 1.02
Type: Custom Resolution Plugin
Key Term: Game Utility



Introduction

Title explains everything


Features




Screenshots

(http://4.bp.blogspot.com/-VAbn2dimzuQ/Uu-31wxgWbI/AAAAAAAAAZ4/BNo3ejNxbwo/s72-c/cr+map+zoom+2.JPG) (http://4.bp.blogspot.com/-VAbn2dimzuQ/Uu-31wxgWbI/AAAAAAAAAZ4/BNo3ejNxbwo/s1600/cr+map+zoom+2.JPG)
Click to Enlarge


Script

Click (http://littledrago.blogspot.com/2014/02/rgss-custom-resolution-map-zoom.html)


Instructions

In the script


Compatibility

Only for F0's Custom Resolution (http://forum.chaos-project.com/index.php/topic,7814.0.html) Ver 0.97b Script


Credits and Thanks




Author's Notes

Enjoy ~
Title: Re: [XP] Custom Resolution - Map Zoom
Post by: Zexion on February 03, 2014, 12:23:47 pm
Omg Drago I love you and hate you at the same time. This is what I have been waiting for but now I have to redo my graphics for a bigger screen lol
Title: Re: [XP] Custom Resolution - Map Zoom
Post by: Zexion on February 04, 2014, 09:00:18 pm
Hey do I need the drago core engine?
Title: Re: [XP] Custom Resolution - Map Zoom
Post by: LiTTleDRAgo on February 04, 2014, 11:50:58 pm
if you don't want to use it just replace all
Quotealias_sec_method :{alias_name}, :{method}


into
Quotealias_method :{alias_name}, :{method} unless method_defined?(:{alias_name})
or
$@ || alias_method(:{alias_name}, :{method})


also replace all
Quoteredirect_method :{method}, '{code}'


into
  def {method}(*args)
     code(*args) # without the quote
  end


then remove the script check
Quote$imported[:drg_core_engine] || raise(core)

Title: Re: [XP] Custom Resolution - Map Zoom
Post by: Zexion on February 05, 2014, 12:13:32 am
Thanks
Title: Re: [XP] Custom Resolution - Map Zoom
Post by: LiTTleDRAgo on February 13, 2014, 11:25:44 am
I just realized there is so many glitch if you use float values for the zoom  :facepalm:

script updated to 1.04
Title: Re: [XP] Custom Resolution - Map Zoom
Post by: whitespirits on February 27, 2014, 09:10:36 am
is there a way to be zoomed in all the time? what would i need to do?