For some strange reason my doors won't work correctly.
This is the door sprite I'm using for when the door is closed, it works fine:
(http://i308.photobucket.com/albums/kk355/Zambaku/1-1.jpg)
This is the sprite I want for when the door is open:
(http://i308.photobucket.com/albums/kk355/Zambaku/2.jpg)
This is the problem: It skips the sprite I choose and jumps to this sprite instead:
(http://i308.photobucket.com/albums/kk355/Zambaku/3.jpg)
This is the event I used for the door:
@>Set move route:This event
:$>Graphic:"Name', 0,4,1
I'm not that experienced with making actual doors. I've mostly made none animated teleporters.
Figured it out on my own, yay me. -_-
wtf?
Wierd doors, you doing Icosemetric maps or something?
Try turning on Direction Fix since you're using the change graphic.
I think whenever you try using the door it faces you instead of changing the graphic properly. The Direction Fix should take care of that.