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Topics - PedroHLC

1
RM Susano'o
Authors: PedroHLC
Version: 0.7.3
Type: Encryption Solution
Key Term: Game Utility






Introduction

First of all, sorry about my English, I'm Brazilian and I don't practice it too much. Well, this is my solution for protecting our games, it doesn't uses RGSSAD method neither modifications on the RGSS Library. I waited two years to publish it, only  to make sure that the games will be enough protected.


Features

I can't say too much about it, but I can tell you what it is good for:

  • For real protecting your game of any decompiling methods.

  • For on-line games w/ update support (since the encrypted files aren't in one big file, it's easier to make little updates).

  • For running your game as fast as one using RGSSAD because it only uses C++ methods.

  • For making what RGSSAD, BlockXP and DRGSS didn't done.



What it reals does?: Encrypt your graphics, audios and marshal files (only those ones in the 'Data' folder)


Screenshots

I believe no screenshots are needed.


Demo

Download 4SHARED.COM (size: 1648 Kb)
Download DROPBOX.COM (size: 1648 Kb)


Instructions

Any other information that you may need (like the instructions) is in the demo file.


Compatibility

You have to run it as an administrator in Vista/Seven if any SE fails to play


Credits and Thanks

Thanks for:

  • HugoLnx for starting the project.

  • For those that helped me with some ideas Anderson Porto and DarkD.Vicious.

  • And for "灼眼çš,,夏娜" too, he's extraordinary work helped me too much.

  • Drago del Fato and ForeverZer0, they found a way of discovering original password in 0.7.2



If you use it, or a part of it, for anything, don't forget to put "PedroHLC" and "灼眼çš,,夏娜" in the credits.


Source Code

Project in github: RM-Susano-o


Author's Notes

First public release: 05/12/2011
Last public release: 10/09/2011

Thanks you for reading this topic, for any help or if you need to tell me a bug, comment in this topic or send me a message: plaracampos@hotmail.com . Soon in RMVX too...