We are back!!
After an excruciatingly long 3 months of having no computer, I'm now able to return back to my regular schedule and workflow! Back when my machine died, I'd hoped to have been back within little over a month, but this was unfortunately not so as other personal items that needed financial attention came to be; and getting a new computer had to be pushed back each time.
But, I am back now, and can start pestering my team-mates once more to help me take care of the game development! In the meant-time, the LONG overdue 6.2 Beta is finally done. Remember me mentioning this fella just over 3 months ago? The release that was meant to correct some bugs in 6.1 and set a temporary demo-base until enough of the game had been completed to release a proper demo? The one meant to go out the night after my machine died on me?
Well it's done, albeit, a few days later than I aimed for when I got my computer just last week. The current beta has fixes for all the found errors in 6.1, and a couple little issues I found myself, as well as a large tweak to all skills.
The effectiveness of a skill now factors in other stats now, rather than the basic Attack Force or Magic Force for spells.
Bruce also has some skills now, so he's not just there to take hits anymore and carry potions.
Most the enemies available now will be able to use some skills too, though I haven't had much time to thoroughly test them. But be warned that they could dish-out some serious pain out of no-where, and I'd advise having some potions handy. Who needs better weapons and armour anyway?
< click here to download the new Beta >
Your save file from 6.1 is transferable to 6.2. Just copy and paste!
There are no more Beta's going out from here on! If you locate any bugs, or have an opinion to express, please don't hesitate to contact me by messaging me on your local forum, emailing me at smeadth.studiowisp@gmail.com , or by leaving a message on StudioWisp's facebook page.
and most of all! Thank you, those who've remained patient with us throughout this whole time. It truly means a lot!
After an excruciatingly long 3 months of having no computer, I'm now able to return back to my regular schedule and workflow! Back when my machine died, I'd hoped to have been back within little over a month, but this was unfortunately not so as other personal items that needed financial attention came to be; and getting a new computer had to be pushed back each time.
But, I am back now, and can start pestering my team-mates once more to help me take care of the game development! In the meant-time, the LONG overdue 6.2 Beta is finally done. Remember me mentioning this fella just over 3 months ago? The release that was meant to correct some bugs in 6.1 and set a temporary demo-base until enough of the game had been completed to release a proper demo? The one meant to go out the night after my machine died on me?
Well it's done, albeit, a few days later than I aimed for when I got my computer just last week. The current beta has fixes for all the found errors in 6.1, and a couple little issues I found myself, as well as a large tweak to all skills.
The effectiveness of a skill now factors in other stats now, rather than the basic Attack Force or Magic Force for spells.
Bruce also has some skills now, so he's not just there to take hits anymore and carry potions.
Most the enemies available now will be able to use some skills too, though I haven't had much time to thoroughly test them. But be warned that they could dish-out some serious pain out of no-where, and I'd advise having some potions handy. Who needs better weapons and armour anyway?
< click here to download the new Beta >
Your save file from 6.1 is transferable to 6.2. Just copy and paste!
There are no more Beta's going out from here on! If you locate any bugs, or have an opinion to express, please don't hesitate to contact me by messaging me on your local forum, emailing me at smeadth.studiowisp@gmail.com , or by leaving a message on StudioWisp's facebook page.
and most of all! Thank you, those who've remained patient with us throughout this whole time. It truly means a lot!