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Topics - magic2345

1
Troubleshooting / Help / The two pictures
April 25, 2009, 08:09:33 am
I am using CCOA's sideview script, so I downloaded the demo. It all worked well at first. Then, as an experiment I changed the battler into something else through Graphics Gale (I'm sure you know what it is). It worked.

A few weeks later, I tried to put in a battler I did from scratch (in graphics gale), when I imported it to RMXP (as png), it didn't appear. That's the problem.

One file did appear, yet the other didn't as though there's nothing in it. I even tried to set the transparency in GraphicsGale.

My question is, what's different about these two files? I mean the transparency, bit, and stuff like that, because RMXP is treating them differently. Gozza_battle_open appeared but Gozza_ready didn't. I'm sure that there's nothing wrong with the script as the original battlers worked.

Help  :^_^':
Gozza_battle_open.png
Gozza_ready.png
2
Troubleshooting / Help / [RESOLVED] Map Passability
July 05, 2008, 11:08:55 am
How can I change how Map Passability works?
example: On the 2nd layer I put something impassable. But on the 3rd layer I put something passable.
The tile takes the passability of the 3rd layer!!

How can I change it so that if on a single tile there are both passable and impassable, the tile will be impassable no matter which layer I put?
3
Express your Creativity / Anime?
July 05, 2008, 01:53:06 am
I tried my hands at coloring a drawing.



What do you think? Critiques and comments please. (Aside the fact that some of the colors of the jacket is weird)
4
General Discussion / Making monster events
June 28, 2008, 12:13:43 am
I'm trying to make encounters not random. What I mean is you need to touch the event monster to fight them. But I need to make it so that the enemy's behavior and  character set change according to the average of the party's level. Like if the player is stronger than the monster, the enemy event will mostly run away and have a blue color. Blue means it's weaker, White means it's just right, Red means it's stronger but still killable, Black means it's out of the player's league and purple means it's and event.

How do I make the behavior change according to the party's average level? Any ideas?

Thanks,
5
Is there a way to make a minigame where the player will need to sneak past a person. But the player will need to stop for a period amount of time when he hears the sound of the person. Is there some way to make it so that the sound is random?

Thanks,  :D
6
Electronic and Computer Section / Drivers
January 12, 2008, 11:23:24 pm
I'm going to install a new VGA card (that is its name, right?). What I'm confused about is which one do I do first?
1. Replace the VGA card. or
2. Install the driver.

The VGA card I'm going to install is a Matrox VGA card that has 32 mb of video memory (since my current one sucks, it has only 8 mb of video memory!!!).
7
Resources / magic2345's icons
January 12, 2008, 10:44:50 pm
Here are a few icons I made for my game but you can use it if you want, just credit.

Equipments































Seeds




Whadya think?
8
Welcome! / Yay!!!
January 08, 2008, 07:33:04 am
Huzzah!!! CP has finally moved!! Btw, hi everybody. I'm magic2345.