Chaos Project

RPG Maker => Event Systems => Event System Database => Topic started by: Wecoc on September 14, 2014, 12:25:37 pm

Title: [XP] Battle by Layers
Post by: Wecoc on September 14, 2014, 12:25:37 pm
Battle by Layers
Version: 1.0
Type: Boss Battle Engine



Introduction

This engine simulates an absolutely picture-based boss battle in map. It's a base with which you could do many other things.


Features




Screenshots

Spoiler: ShowHide
(http://s23.postimg.org/w1rcoff8b/batalla_por_planos.png)



Demo

Battle by Layers.zip (http://share.cherrytree.at/showfile-16849/battle_by_layers.zip)


Instructions

It requires all these to work:
- 2 switches --> "Battle" to activate the engine and "Dead" when the hero or the enemy are dead (end of the demo)
- 5 variables --> Basically for damage calculation and HP.
- 14 pictures --> Background (1) , Enemy (3), Terrain (1) and Actor (9)
- 1 script --> New support for pictures. Place over main and under the other scripts. It's compatible with most scripts.
- 2 common events --> hero damage and enemy damage
- 5 map events --> everything else

The script doesn't have configuration changes, all the configuration is inside the engine.



Credits and Thanks




Author's Notes

Difficulty: Medium / High
Title: Re: [XP] Battle by Layers
Post by: whitespirits on September 25, 2014, 05:11:33 pm
can you setup this with blizz abs? i cant work our picture battles