Chaos Project

RPG Maker => RPG Maker Scripts => RMXP Script Database => Topic started by: ForeverZer0 on December 02, 2010, 11:23:03 pm

Title: [XP] Transition Pack Add-On
Post by: ForeverZer0 on December 02, 2010, 11:23:03 pm
Transition Pack Add-Ons
Authors: ForeverZer0
Version: 1.0
Type: Custom Transitions
Key Term: Misc Add-on



Introduction
This is a thread to post additional transition to use with Fantasist's Transition Pack, which can be found here: http://forum.chaos-project.com/index.php/topic,1390.0.html (http://forum.chaos-project.com/index.php/topic,1390.0.html)

I would normally post this in the thread for the script, or submit it to see if it could be added, but the original auhor of the script is no longer active on the forum.



Intructions
Adding them is easy, just follow these steps:
when NUMBER then METHOD_NAME

Title: Re: Transition Pack Add-On
Post by: Blizzard on December 05, 2010, 04:57:37 am
You forgot to fill out the topic header. D:
Title: Re: Transition Pack Add-On
Post by: ForeverZer0 on December 05, 2010, 01:01:42 pm
You want me to format this for the database?

I didn't really "forget" to do it, I just wasn't sure if this would be the type of thing to go to the database. I shall make it look it nice for you though...  ;)
Title: Re: [XP] Transition Pack Add-On
Post by: Fantasist on December 05, 2010, 02:18:55 pm
Awesome, man! :D  *levels up*
I've edited the first post in my topic to point here. Nice job :)
Title: Re: [XP] Transition Pack Add-On
Post by: ForeverZer0 on December 05, 2010, 02:31:02 pm
Thanks!  :haha:

I would have asked you if you wanted to add them in to yours, but you haven't been around. You still can if you like, or a link to this would be sufficient as well.
Title: Re: [XP] Transition Pack Add-On
Post by: Blizzard on December 05, 2010, 04:37:31 pm
It's a "plugin" for FTS's script after all. xD
Title: Re: [XP] Transition Pack Add-On
Post by: Fantasist on December 06, 2010, 08:25:51 am
I've linked to this topic in my topic. Better this way, I won't stay for long.
Title: Re: [XP] Transition Pack Add-On
Post by: MikePjr on December 09, 2010, 03:10:47 pm
Lol, you could have at least mentioned how i requested the retro final fantasy one >_<
And how do i add the definition?
Title: Re: [XP] Transition Pack Add-On
Post by: ForeverZer0 on December 09, 2010, 04:33:10 pm
Quote from: Instructions from the top of the page.
Adding them is easy, just follow these steps:

Copy and paste the code for the transition you would like to add to the original script.
Find the "call_effect" method near the top of the script.
Create a new line before the "end" in the case statements ( "when NUMBER then .... ")
Follow the pattern, and add your own line, like this:
Code:
when NUMBER then METHOD_NAME
Repeat this process in the second part of the "call_effect" method, but this time add a "(*args)" to the end of the line:
Code:
when NUMBER then METHOD_NAME(*args)
You can now call the method with the number that you defined in the lines you added!
Title: Re: [XP] Transition Pack Add-On
Post by: Mimi Chan on December 09, 2010, 10:32:24 pm
Oh nice new transition *.*

I wonder if its possible to put a random background behind instead of just black screen? (think loading screen) and maybe put SE per kind of transition o.oa
I would love to hear an exploding sound with some of the transition *.*
Title: Re: [XP] Transition Pack Add-On
Post by: ForeverZer0 on December 10, 2010, 08:19:43 pm
I made an edit to the "Radial Break" effect. It does nothing new, but is a little more efficient since I removed a few lines of code that were in there needlessly. I had accidentally made the same calculations twice for no reason.


EDIT: Okay, made an edit to the post this time. Added instructions on how to add sound effects.
Title: Re: [XP] Transition Pack Add-On
Post by: Mimi Chan on December 13, 2010, 12:20:13 am
Oh nice sound effects *.*

Though it's kinda hard to time the sound effect with transition, specially when using multiple SE O.O
How about an option of playing animation too? It's easier to set up SE there ^^;