Have fun, lawl!
Kill Arshes Minigame (http://downloads.chaos-project.com/scripts/other/Kill Arshes.zip)
If you wanna use this in your game, copy the 2 maps and the script for the points window.
omg i dont get how to do it!! ~:P
Copy the two maps into your game and copy the script that is used for the points window. What's hard to understand here?
links down
Fixed.
the up button is stuck on ur demo
Quote from: nathmatt on October 21, 2008, 08:09:56 pm
the up button is stuck on ur demo
It works fine for me????? :uhm:
I like the basic idea of the game a lot, even if it is fairly simple. I might event my own version for my game, still giving you credit for the idea of course.
P.S. RMXP in general needs more mini game events/scripts. I remember back in RM2K days people made elaborate and fun minigames when there wasn't even RGSS to work with.
People still do. Just play quintessence, there's a few really good event minigames
And one thing I noticed, when you get a hit on arshes, that hit counter doesn't seem to update.
It's possible. I never updated this minigame, but I think that I did fix something on it in my own game.
Quote from: nathmatt on October 21, 2008, 08:09:56 pm
the up button is stuck on ur demo
Press the problem button during the game. If it doesn't work, restart RMXP. If that doesn't work either, restart your PC. And if even that doesn't work, then a program (probably anti-virus) is messing with it.
This problem usually happens when you run the game and press a button during that short moment where it is boot up. The button is registered as constantly pressed in the game until you press it or restart RMXP.
Quote from: legacyblade on October 22, 2008, 01:11:46 am
And one thing I noticed, when you get a hit on arshes, that hit counter doesn't seem to update.
It's true, I got the same problem. :nod:
Is there any chance you'll be doing this for VX ? If you would i'd be very gratefull :innocent:
Nope, sorry.
Sorry for necroposting, but this is the points window update bug:
if @points_window != nil && @points_window.points != $game_variables[14]