Custom Resolution - Map Zoom
Authors: LiTTleDRAgo
Version: 1.02
Type: Custom Resolution Plugin
Key Term: Game Utility
IntroductionTitle explains everything
Features
Screenshots(http://4.bp.blogspot.com/-VAbn2dimzuQ/Uu-31wxgWbI/AAAAAAAAAZ4/BNo3ejNxbwo/s72-c/cr+map+zoom+2.JPG) (http://4.bp.blogspot.com/-VAbn2dimzuQ/Uu-31wxgWbI/AAAAAAAAAZ4/BNo3ejNxbwo/s1600/cr+map+zoom+2.JPG)
Click to Enlarge
ScriptClick (http://littledrago.blogspot.com/2014/02/rgss-custom-resolution-map-zoom.html)
InstructionsIn the script
CompatibilityOnly for F0's Custom Resolution (http://forum.chaos-project.com/index.php/topic,7814.0.html) Ver 0.97b Script
Credits and Thanks
Author's NotesEnjoy ~
Omg Drago I love you and hate you at the same time. This is what I have been waiting for but now I have to redo my graphics for a bigger screen lol
Hey do I need the drago core engine?
if you don't want to use it just replace all
Quotealias_sec_method :{alias_name}, :{method}
into
Quotealias_method :{alias_name}, :{method} unless method_defined?(:{alias_name})
or
$@ || alias_method(:{alias_name}, :{method})
also replace all
Quoteredirect_method :{method}, '{code}'
into
def {method}(*args)
code(*args) # without the quote
end
then remove the script check
Quote$imported[:drg_core_engine] || raise(core)
Thanks
I just realized there is so many glitch if you use float values for the zoom :facepalm:
script updated to 1.04
is there a way to be zoomed in all the time? what would i need to do?