Chaos Project

General => Electronic and Computer Section => Programming / Scripting / Web => Topic started by: Blizzard on December 02, 2016, 04:34:08 pm

Title: Optimizations That Aren't (In a Multithreaded World)
Post by: Blizzard on December 02, 2016, 04:34:08 pm
I found this article about optimizing some code that would completely have the opposite effect in a multi-threaded environment. It's very good, because it gives you a good understand how one approach can be great in a single-threaded environment, but completely fall apart in a multi-threaded environment (as far as performance goes).

http://www.gotw.ca/publications/optimizations.htm