That's a shame :/ While I'm not particularly fond of pirating, I end up doing it just like everyone else. Though I never pirate games anymore, since steam is so convenient. And most of the movies, tv shows, or anime I torrent, I either already have or plan to buy physical copies.
But that's because I make money now. When I first got into college, there was no way I could have afforded even something as cheap as netflix. And it didn't even have all that much on it to begin with at the time. I don't think pirating is the great evil big companies make it out to be. I ended up becoming a paying customer once I had a source of income. But I probably never would have even gotten into anime or other forms of media consumption without piratebay.
And I totally agree with Winkio. There should be a student version of productive software. It shouldn't be usable for commercial work (to a point, anyways), but companies should still let people learn how to use their stuff before expecting a huge payment. (I'm looking at you, photoshop ) I think Unity does this really well, and is probably a big part of the platform's popularity.
But that's because I make money now. When I first got into college, there was no way I could have afforded even something as cheap as netflix. And it didn't even have all that much on it to begin with at the time. I don't think pirating is the great evil big companies make it out to be. I ended up becoming a paying customer once I had a source of income. But I probably never would have even gotten into anime or other forms of media consumption without piratebay.
And I totally agree with Winkio. There should be a student version of productive software. It shouldn't be usable for commercial work (to a point, anyways), but companies should still let people learn how to use their stuff before expecting a huge payment. (I'm looking at you, photoshop ) I think Unity does this really well, and is probably a big part of the platform's popularity.