Final Fantasy VI-Style Party System
Version: 1.00
Type: Party Switcher
IntroductionIn Final Fantasy VI, you enter a room on your Airship where you can add members to your party by speaking with them. This script accomplishes the same effect.
Features
- Could theoretically work for any number of party members.
- Easy to set up.
- Room could be placed anywhere (town, vehicle, at save points, etc.)
- Optional: Plays characters theme song if you add them to your party (a la Chrono Trigger.)
- It is assumed that you will have a main character who never leaves the party. If you allow the player to pick their own party leader, this event system will not work.
- Requires one switch for every party member and one variable for the amount of members currently in the party.
Screenshots(See screenshots in Instructions)
Demohttp://www.mediafire.com/?zikyj4mjngy (http://www.mediafire.com/?zikyj4mjngy)
InstructionsFirstly, you must have the game remove all party members except the leader when entering the Party Switching Room.
Next, create a switch for each character, and make sure the event to the Party Switching Room turns them all off:
Now create a variable called Party Members, and set it to 0.
Your finished event for the event transporting the player to the Party Switching Room should look something like this:
(http://img251.imageshack.us/img251/540/40501612.png)
Now, inside the Party Switching Room, create an event for each member of your party, and set it up like so:
(http://img517.imageshack.us/img517/4017/81902442.png)
The Party Members variable should be checked for one less than your maximum party. (In my demo, the max number of party members is three, so I set the variable to check if there are already two members, since the leader is always in the party.)
Set up a second page that is blank that with the condition that that character's switch is on.
If you want to play a character's theme song when they join your party, simply add the Play BGM event code after their acceptance message.
Credits and Thanks
- Square for making Final Fantasy VI, which this system is based on.
Author's NotesI understand this is a fairly simplistic system, but it provides a good example to people new at eventing and is fairly useful to boot if for whatever reason you don't want a script-based party switcher such as Blizzard's Easy Party Switcher.
Apparently it isn't...She put it in the correct forum to begin with...but...
Blizzard moved it (http://forum.chaos-project.com/index.php/topic,5671.0.html)
QuoteI understand this is a fairly simplistic system
Often times, that is what makes them good.
Good job. *powers up*
Quote from: megaman30796 on January 06, 2011, 08:14:29 am
:O.o:u r using the names of the three stooges.....
Yep. Just a little Easter Egg type thing. Another example is the demo for F0's CCTS - the default date is July 4, 1776. Anyone else catch that?
Quote from: WhiteRose on January 06, 2011, 10:32:38 am
Quote from: megaman30796 on January 06, 2011, 08:14:29 am
:O.o:u r using the names of the three stooges.....
Yep. Just a little Easter Egg type thing. Another example is the demo for F0's CCTS - the default date is July 4, 1776. Anyone else catch that?
I wondered how many would notice that. ;)