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Messages - Boba Fett Link

2
Its all right. Thanks!
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RMXP Script Database / Re: [XP] Tons of Add-ons
September 04, 2012, 12:37:12 pm
I think there are other caterpillar scripts that already have the option to space sprites out. If you search around a bit you might find one.
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Quote from: Heretic86 on September 04, 2012, 04:40:12 am
When I started messing with the script, I had pretty much forgotten about SDK dependancy and made changes to the SDK dependant version.  When I get a chance, I'll see what I can do to yank SDK dependancy.  Once I do this, does anyone have any interest in combining changes for the other versions, like the Blizz ABS version?


Yes, definitely make it compatible with BABS. I feel that's important since this is THE site for Blizz ABS.

Why not just start with the Blizz ABS version and make your changes to it? It would probably be easier.
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Hidden secrets, huh? We'll be waiting.
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RMXP Script Database / Re: [XP] Blizz-ABS
September 02, 2012, 02:33:25 pm
Quote from: Skwig on September 02, 2012, 07:32:47 am
Nowhere in the user manual (atleast I didn't find it :S ) is written how to properly use these commands.


It is under Systematics. And it does explain how to use them, but not the best. In other parts of the manual, it explains each argument. But here, it doesn't explain that you need to have the Input:: in the argument. It just says Key.

Winkio will probably fix it in the next release.
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What I was saying is only have the option for normal message windows, not balloons. But now that you mention it, it would be nice to get the balloons transparent too...

*looks at Blizz for ideas*
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That sounds very, very versatile. Seems like you've included plenty of options!

And yeah, it probably should reset when you walk away if all of the other stuff resets too.

Another thought. You know how normally the default message windows are somewhat transparent, but with MMW they are opaque, even if you set it back to default settings? I do think it looks cooler opaque, but it also blocks some of the screen. Maybe a setting that allows you to enable/disable transparency in normal message windows?
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Isn't there already an event command to do that? Change Text Options on the first page.
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Yeah, I think so. I know some people who have the T420.

Its funny, before I got this one I'd never heard of lenovo. But now, I see them EVERYWHERE!
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http://www.youtube.com/watch?v=v0ujtrHvOTk

Not the same model as mine, of course. They are using X1s. But everything I've read has said that mine is supposed to be even more durable...
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And, of course, a call script to disable it or change the sound.
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Playing a looping SE while the text is scrolling?
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...

I don't see why you need to do it automatically. Its not like you can't just type \c[5]\N[1]\c[0]. Pretty simple.

I mean, every time the actor's name is in a message window you'd have to type it anyway. So its really not much more trouble to type the above.

The actor's name color is Magenta, not purple. Understand?
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Yes, because Magenta and Purple are completely opposite colors. :V:
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You can also click the ? box in the input text window and then click in the text field. It will show you all the other stuff you can do with text, too.
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Here are the CPU-Z images.

Spoiler: ShowHide


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Spoiler: ShowHide
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I'm not exactly sure what you're asking...

If you want to change a character graphic (either a party member or enemy) you can't use Move Route. For party members, use Change Actor Graphic on the third page.
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Troubleshooting / Help / Re: Screen Shake Script Call
August 23, 2012, 05:10:50 pm
Ah...I was doing something very close to that. Thanks!
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Troubleshooting / Help / Screen Shake Script Call
August 23, 2012, 02:32:00 pm
I want the screen to shake during a move route. What's the script call for screen shake?