->Project Wipe is a game I'm currently working on... It's a game that uses BABS as its main battle system & uses SpiritMeld System, a renamed Chaos Drive System, as its main feature
(NOTE: SpiritMeld System is replaced by Summoning System in demo). The main goal of the full version of the project is to revive fantasy RPGs. You can see the main project thread here:
Wipe: Peaceful DaysI've worked alone for a while back then but I realized these things can't be done alone. That's why right now, I'm trying to find people who are willing to make this project a reality... The following positions are currently open:
• 2 spriters (template used should be RTP)
• 2-3 scripters (to script & troubleshoot)
• 1 graphic artist for character portraits
• 1-2 Title/GameOver Graphics Designers
• 1-2 Sound Effects (maker/specialst?)
• 1 Dialogue Improvement Helper (Writer)
Anyone who helps will definitely be posted in credits & gets a chance to marry me...
Qualification requirements:
General Requirements:
• Be a member of Chaos Project, if possible.
• Must be mature enough to take criticism of their work.
• Must have a way for me to contact him/her.
• Must know what they're actually doing.
• Must be patient.
Spriter position:
• Must have at least basic knowledge in using any graphics software.
• One or more of the following:
*Must have sufficient knowledge in spriting using the standard RTP template, if spriting for humans.
*Must have the ability to make normal, _atk and/or _skl sprites for monsters, if spriting for monsters.
*Must have the ability to make standing & shooting mecha (humanoid robots) sprites.
Scripter position:
• Must have sufficient knowledge & experience in using RGSS.
• Must know how to troubleshoot & fix errors.
• Must have sufficient knowledge on:
- how Blizz-ABS works.
- making short systems.
- RGSS graphics scripts.
Artist position:
• Must have the ability to use any graphics software to color, shade and add details to anime-style character portraits.
Title/GameOver Maker position:
• Must have the ability to use any graphics software to make 640x480 images.
Sound Effects position:
• Must have the ability to use any audio software to make simple sound effects like small explosions/crackling fire/thunder.
Dialogue Improvement position:
• Must be able to see errors, lengthen and improve dialogues between characters without changing too much as to cause significant difference with original dialogue idea.
• Although preferred, good grammar is not necessary.
Open positions:
Spriters: •
*none* •
*none* •
Dweller Currently taking small tasksScripters: •
nathmatt •
SBR* •
*none*Artists: •
*none*Title/Gameover •
Fantasist •
soundspectreSound Effects: •
MarkHest •
*none*Dialogue Improvement: •
*none*I will say this again,
THIS PROJECT WILL BE FINISHED so please, I would really appreciate it if you joined this team...
If you're interested, please post in this topic or PM me here in CP.
What's in it for you: • Be a part of Project Wipe, the latest Blizz-ABS example game (featuring combos) candidate.
• I am not a bossy project leader, though I might show my grammar Nazi mode occasionally. In fact, I respect all my team members because I assume most of them are older than me (I'm 20). My friends also tell me that I'm the friendliest person they know. I may be annoying at times when I constantly PM you, asking for updates about your progress.
• All team members will be credited in the demo & the planned full version.
• The full version of this project's first goal is to make it to the "Featured Projects" section of Chaos Project. Be recognized if this actually happens!
• You are free to re-join or leave as you please, but you must inform me first.
• As you can see in my threads & websites, I strive to be as professional as I possibly can, but it doesn't mean fun & games will be prohibited. After all, we're making a
GAME that I wish to be enjoyed by everyone.
• Credits will be properly given. During beta-testing, all uncredited resources/scripts/etc. will be fixed.
• Be more involved in the game by showing up as a cameo or easter egg.
• Although the game already has a general plot, all members are welcome to voice out their opinions on how the main story will go.
• Upon first release of the demo, all team members who contributed will receive the full game's storyline.
• It's very easy to join. Show some examples of your work & you get a reply from me as soon as I see it.
Hoping for your responses...
More positions may come up soon...