I´m working on a custom male template and wan't some feedback before working on it. The main idea is to create a new style template but that fix with most of the RTP tilesets.
Size comparation (pixels):
- Kaizer --> 35x74
- RTP --> 23x42
- Dweller --> 22x46
(http://img818.imageshack.us/img818/6545/comparativae.png)
Movement test ( frontal and back view):
(http://img864.imageshack.us/img864/7874/deleteame00.gif)(http://img851.imageshack.us/img851/6264/deleteame003.gif)
Example character:
(http://img838.imageshack.us/img838/7650/ejemplo1g.png)
<3 Theres my sprite sheet animator at work again. The template looks awesome. Legs look a little too thin if you ask me.
yes, is your sprite sheet animator (a very usefull tool) ;). ty for the feedback. The "thin legs" are part of the style of this template but I´ll make a few test with a more robust legs to see the results.
updated:
Movement test (back view):
(http://img851.imageshack.us/img851/6264/deleteame003.gif)
Buttocks look square, take a pixel off them on top on each side.
Quote from: The Niche on March 13, 2011, 09:29:24 am
Buttocks look square, take a pixel off them on top on each side.
Something like this?:
(http://img864.imageshack.us/img864/5446/buttockspixelout.png)
Added an example character using this template:
(http://img838.imageshack.us/img838/7650/ejemplo1g.png)
I converted Tammuz (main character of my Blizz-ABS game) to my own template:
RTP to custom
(http://img15.imageshack.us/img15/5778/cambiortp.png)
** IDL **
(http://www.uploadimage.com.ar/images/85261558623830015622.gif)(http://www.uploadimage.com.ar/images/70087890392085244476.gif)
** Walking **
(http://www.uploadimage.com.ar/images/01949880340705394335.gif)(http://www.uploadimage.com.ar/images/95796904764164114372.gif)
This is well done. The thin frame makes for more fluid and defined movement. Good job!
Thanks, I`m happy with the result but still working on this.