Chaos Project

RPG Maker => Event Systems => Event System Database => Topic started by: iNumPad on February 07, 2013, 02:25:35 am

Title: [XP] Bridge System
Post by: iNumPad on February 07, 2013, 02:25:35 am
Bridge System
Version: 1.0
Type: Environment Mod



Introduction
Observation: ShowHide
Hi, this is my first topic. Please say if i do something wrong here. And please tell me if i messed up in English, because English is not my native language. q;


The bridge system allows the character move "up", as the "bottom" of a bridge. Very useful for traditional RPG style games.


Features




Screenshot

Under the bridge: ShowHide
(http://i.imgur.com/AHaeO.jpg)



Demo

@MediaFire (http://www.mediafire.com/?lrylzdx0zbg4x)


Instructions

No need. ;p


Credits




Author's Notes

Use! And give credits. For Comercial & Non-Comercial games
Title: Re: [XP] Bridge System
Post by: Blizzard on February 07, 2013, 03:13:51 am
You should recheck the template topic, I think something is missing in your post: http://forum.chaos-project.com/index.php/topic,1429.0.html
Title: Re: [XP] Bridge System
Post by: iNumPad on February 07, 2013, 03:25:28 am
Quote from: Blizzard on February 07, 2013, 03:13:51 am
You should recheck the template topic, I think something is missing in your post: http://forum.chaos-project.com/index.php/topic,1429.0.html

Edited, sir. ;P
Title: Re: [XP] Bridge System
Post by: Blizzard on February 07, 2013, 04:14:34 am
I edited it a bit further. xD If we decide that we will add an event system database index as well, the headers should stay true to the template. Also, I think the Environment Mod categorizes the system pretty well.