Hello, I think I'd like to report a bug or just have a question? I added the 3 scripts as instructed, and basically only had a couple of the addons set to true. Caterpillar, full screen, and custom controls. My issue was when trying to go full screen... When I hit f12, the game crashes. I don't actually know if that is the button to go full screen, or why I thought it would be. On a blank project with no add-ons, f12 just refreshes the game to title screen?
I tried removing some of my other custom scripts or addons and got the same error. I made a blank project with only the three scripts in the OP, and the project crashes when pressing f12.
So two things, first: how am I supposed to enable to fullscreen add-on once I set it to true?
Second, why does the game crash when pressing f12 with these scripts added to a project?
Script 'bliz2' (second script from OP) line 1329: SystemStackError occurred. stack level too deep.
The script line in question seems to be related to font? I am using Recoleta font for the game, but it throws up this error on a new project with default fonts too. Don't have the super override feature of this pack enabled anyway.
class Bitmap
alias init_font_override_later initialize
def initialize(w, h = nil)
if w.is_a?(Numeric) && h.is_a?(Numeric)
init_font_override_later(w, h)
else
init_font_override_later(w)
end
if TONS_OF_ADDONS::ULTIMATE_FONT_OVERRIDE
if $game_system != nil && $game_system.fontname != nil &&
!$scene.is_a?(Scene_Title)
self.font.name = $game_system.fontname
self.font.size = $game_system.fontsize
else
self.font.name = Font.default_name
self.font.size = Font.default_size
end
end
end
end