Quote from: Heretic86 on January 27, 2019, 09:44:56 am
Can you be more specific? There are some Tools I put in so you can check Passability of tiles for Events on the fly, and great for debugging. If you run a script on an event from a spot that is giving you trouble, put in "Script: rtp_tile_info" which will tell you if that location is passable to that event, and on what Layer it conflicts. Other than that, what other issues is it giving you?
Tbh, I don't know how to be more specific, as I got no error message. I also checked the events with "rtp_tile_info" and no conflict was detected. It seems like it conflicts with my modified system.
Could you take a look please? I'll DM you a demo.