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Projects / Games / Re: A Maiden's Ballad
« Last post by Starmage on July 15, 2018, 12:12:41 PM »
Hello guys!! Here's another update that is aimed at more fixes and a minor feature that some might find handy! ;)

A Maiden's Ballad V2.0:

http://www.mediafire.com/file/sye9911b7nkazgj/A%20Maiden%27s%20Ballad%20V2.0.rar

Changes:

- Fixed some tile issues found at the Jungle.

- Fixed some tile issues found at the Mountain.

- Fixed some more typos.

- Added a Rest option on every bed in Cecilia's home.

- Fixed a blocked path towards a certain chest in the Underground Passage. (now it is accessible)
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Projects / Games / Re: A Maiden's Ballad
« Last post by Starmage on July 14, 2018, 09:32:06 AM »
I know right? XDD :D It's crazy cause you're even excited for it, and you're like "Why did I only find this the moment I decide to release it?" xPPP
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Projects / Games / Re: A Maiden's Ballad
« Last post by Blizzard on July 13, 2018, 08:39:11 PM »
It's like when you want to show somebody a feature. The moment you start it up, the craziest bugs start to happen, lol!
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Projects / Games / Re: A Maiden's Ballad
« Last post by Starmage on July 13, 2018, 02:51:44 PM »
Hahaha! Indeed, Blizzard!! XDD I thought everything was good to go, but then bugs crawl out of nowhere. :( X(( I'm sure there could probably still some bugs that I did not find in the new patch. xPP
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Projects / Games / Re: A Maiden's Ballad
« Last post by Blizzard on July 13, 2018, 02:49:43 PM »
Day 1 patches happen to me all the time as well. xD
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Projects / Games / Re: A Maiden's Ballad
« Last post by Starmage on July 13, 2018, 09:59:43 AM »
Hello everyone!! Here's an early update for the game to fix some issues that were found by Berry while she was playing the game during its recent release. :)

A Maiden's Ballad version 1.5:

Changes:

- Adjusted the Underground Passage walls' tile count to a more appropriate height.

- Fixed some tile-set issues found in the Underground Passage.

- Fixed a few typos found in the game.

- Enemies in the earlier dungeons have been adjusted to be more tolerable and beatable enough without being too easy nor difficult. Grinding factor has been kept.

- Enemies in the Underground Passage now gives a slight increase in EXP gain and gold drops, allowing room for grinding if necessary.

- A few lines in the ending has been added.

- Oranges and Grapes now heals 25% more, while the price remains the same.

Hope you guys enjoy! ^_^
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New Projects / MOVED: A Maiden's Ballad
« Last post by Blizzard on July 12, 2018, 10:03:57 AM »
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Projects / Games / A Maiden's Ballad
« Last post by Starmage on July 12, 2018, 09:30:30 AM »


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Features:

- 3 hours of gameplay

- Beautiful Time Fantasy graphics

- Fun and engaging atb battles

- Colorful and sweet cast of characters

- Immersive dungeon atmospheres and music



Credits:

Graphics:

Jason Perry
whtdragon
hian
Moghunter
Pentagon Buddy
Cooltext.com
DEGICA
Enterbrain, Inc.

Music:

YouFulca/Wingless Seraph
Amélie Guiboux
Terry Bradley
FredFluteMUSIC
Frontier Works, Inc.
Bitter Sweet Entertainment, Inc.
Archeia
EvilEagles
Tobby Ong
Caz
DEGICA
Enterbrain, Inc.

Plugins:

Yanfly
Moghunter
SumRndmDde
DEGICA
Enterbrain, Inc.

Hope you all enjoy! ^_^
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Script Troubleshooting / Re: [RMXP]Help with menu script
« Last post by jayje on July 08, 2018, 03:02:22 PM »
thanks. do you have a twitter or instagram handle? wanted to shout you out.
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Script Troubleshooting / Re: [RMXP]Help with menu script
« Last post by G_G on July 08, 2018, 07:08:40 AM »
That is an issue with your Window_Command, not the sprite. Remove all of your Window_Command code that you put in. Remove all the index calculating. Its a recipe for disaster. Also you put the @command_window.height line within the same group of code where you create your command window.

EDIT:

I cleaned up your script, see if this solves your issues.

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