Blizz-ABS Event Anti-Lag
Authors: Blizzard
Version: 3.3
Type: Performance Improving System
Key Term: Game Utility
IntroductionThis script will decrease the lag caused by events on the map by disabling the update of events beyond the visible screen when their sprite is not visible on the screen anymore. All graphical sprites for events are substituted with a controller that handles those sprites. If an event's update is disabled, the event's sprite will be disposed and completely removed from the memory. "Auto-Start" and "Parallel Process" events are NOT affected by this script. If a character is moving outside of the screen, he will be updated as event, but not as sprite.
This work is licensed under BSD License 2.0:
QuoteCopyright (c) Boris "Blizzard" Mikić
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
You may use this script for both non-commercial and commercial products without limitations as long as you fulfill the conditions presented by the above license. The "complete" way to give credit is to include the license somewhere in your product (e.g. in the credits screen), but a "simple" way is also acceptable. The "simple" way to give credit is as follows:
QuoteBlizz-ABS Event Anti-Lag (ABSEAL) licensed under BSD License 2.0, Copyright (c) Boris "Blizzard" Mikić
Alternatively, if your font doesn't support diacritic characters, you may use this variant:
QuoteBlizz-ABS Event Anti-Lag (ABSEAL) licensed under BSD License 2.0, Copyright (c) Boris "Blizzard" Mikic
In general other similar variants are allowed as long as it is clear who the creator is (e.g. "ABSEAL created by Blizzard" is acceptable). But if possible, prefer to use one of the two variants listed above.
If you fail to give credit and/or claim that this work was created by you, this may result in legal action and/or payment of damages even though this work is free of charge to use normally.
FeaturesIn comparison to other scripts:
- much more compatible
- faster and better processing
- about 5 times less code
- built-in option to disable in specific maps
- maximum possible performance
v2.0- an incredible performance improvement was achieved through a new system
v3.0- increased performance improvement to the highest possible level
- new smart system: no need to configure the strength anymore
v3.0b- disallows the usage of this script if Blizz-ABS is already installed
- now beta
v3.1- added possibility to disable Blizz-ABSEAL on certain events
v3.2- added EXTEND_TILES option
v3.3- added new license
- added usage and crediting instructions
ScreenshotsN/A for this sort of script.
DemoBlizz-ABSEAL Demo
ScriptJust make a new script above main and paste this code into it.
Script Download
InstructionsInside the script in the first comment.
Compatibility99% compatible with SDK v1.x. 80% compatible with SDK v2.x. Can cause incompatibility issues with map graphic manipulating scripts. This script comes UNDER all scripts that manipulate the Sprite_Character class. Can cause problems with Scripts that manipulate instances of the Sprite_Character class from the "outside".
Credits and Thanks- Boris "Blizzard" Mikić
- Special Thanks to Zeriab for making me post this before the release of Tons of Add-ons v5.x.
Author's NotesThis EAL is a simplified version of Blizz-ABS's original EAL. If you are using Blizz-ABS, please remove this script. Blizz-ABS has the full version of Blizz-ABSEAL built-in.
If you find any bugs, please report them here:
http://forum.chaos-project.comThat's it! N-Joy! =D