Chaos Project

RPG Maker => Event Systems => Event System Database => Topic started by: Hellfire Dragon on February 15, 2009, 09:30:25 am

Title: Extras Menu
Post by: Hellfire Dragon on February 15, 2009, 09:30:25 am
Extras Menu by Hellfire Dragon
Version: 1.0
Type: Extra :D



Introduction

Um... nothing much to say.  It adds an extras menu, so you can have unlockables like a gallery, cheats, etc.


Features




Screenshots
Evented Title Screen, includes audio.
Spoiler: ShowHide
(http://i40.tinypic.com/spgglx.png)

You could make look better by re-sizing the choices box with the UMS if you wanted


Demo

Download V1.0 - Sendspace (http://www.sendspace.com/file/1tygxq)


Instructions

Change to suit your needs.  I just included a gallery example.


Credits and Thanks




Author's Notes

Report any bugs & etc. here
Title: Re: Extras Menu
Post by: G_G on February 15, 2009, 10:24:27 am
I see you used a title screen skip was it mine? I havent posted it in the RGSS but I had posted for a request. I should post it to get moved to database.

Anyways there wasnt a graphics folder in the demo so I couldnt view the pictures.
Title: Re: Extras Menu
Post by: Aqua on February 15, 2009, 10:27:58 am
If you don't mind fixing your spelling and grammar mistakes along with providing a screenshot of /what/ the menu looks like, I'd be happy to DB this.

Telling me to
QuoteThink of a menu with a list of extras for your game...

doesn't really give me a clear picture... lol
Title: Re: Extras Menu
Post by: G_G on February 15, 2009, 10:31:04 am
same here and I would like to see how the picture gallery works. Do you just use arrows to navigate through the pictures
Press Left go to a picturr or press Right? Or does it even have that feature in it. Does it just show one picture in each book? Details please details.
Title: Re: Extras Menu
Post by: Hellfire Dragon on February 15, 2009, 12:13:05 pm
 :<_<: Forgot the pics... I'll update :)

@G_G There's 2 choices, next and back, I probably should've included a previous :P
Also it's an example I really didn't pay much attention to it :|
EDIT: Updated
Title: Re: Extras Menu
Post by: G_G on February 15, 2009, 12:43:55 pm
Its easy to implement a button press. You should include this in a parallel prcess.

if Left Button is being pressed
  if $game_variables[0001:Picture] == 0
    $game_variables[0001:Picture] = 10
  else
    $game_variables[0001:Picture] -=1
  end
else
  if Right Button is being pressed
    if $game_variables[0001:Picture] == 10
      $game_variables[0001:Picture] = 0
    else
      $game_varaibles[0001:Picture] += 1
  end
end


Then in another parallel process have some branches to check the variables


if $game_varaibles[0001:Picture] == 0
  Show Picture Fighter 01
end
if $game_variables[0001:Picture] == 1
  Show Picture Fighter 02
end

Ecetera Ecetera


This is set up so it can display 11 pictures in each book.
Title: Re: Extras Menu
Post by: Aqua on February 15, 2009, 12:47:43 pm
Editted only to fix grammar mistakes.

*goes to move*
Title: Re: Extras Menu
Post by: LeviAlvi on August 19, 2013, 11:47:15 pm
Can you please fix the url? it's down... thanks  :) :)